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This removes the workaround for a bug[1] @Stan confirmed was fixed upstream in SDL2 2.20 in the mentioned bug report. On Windows we are using 2.32.8 now. [1] https://github.com/libsdl-org/SDL/issues/5033 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com> |
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| .. | ||
| tests | ||
| Atlas.cpp | ||
| Atlas.h | ||
| CmdLineArgs.cpp | ||
| CmdLineArgs.h | ||
| Config.cpp | ||
| Config.h | ||
| GameSetup.cpp | ||
| GameSetup.h | ||
| HWDetect.cpp | ||
| HWDetect.h | ||
| Paths.cpp | ||
| Paths.h | ||