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This makes it possible to make units heavier, which both push more & get pushed less by other units. In particular, the diff does it for siege units & elephants. This improves movement for these units in crowd situation, since they will now basically not move when other regular units push into them. Supported By: asterix, marder Refs #6127 Differential Revision: https://code.wildfiregames.com/D4452 This was SVN commit r26275. |
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