0ad/source/simulation2
wraitii 208fc30ddd Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake)
By leveraging custom ordering in std::set, MakeGoalReachable and
FindNearestNavcellInRegions can be optimised and the code simplified.

Differential Revision: https://code.wildfiregames.com/D1882
This was SVN commit r22817.
2019-09-01 08:59:17 +00:00
..
components Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake) 2019-09-01 08:59:17 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake) 2019-09-01 08:59:17 +00:00
scripting Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
serialization Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
system Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
tests Update of the scripting tests. Test some modding features and update JS::Value integer limits. 2019-07-19 15:41:27 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp Provide ScriptInterface CreateObject and CreateArray functions to replace Eval calls following 7c2e9027c2, 1c0536bf08 and later. 2019-07-22 19:35:14 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00