0ad/source/scriptinterface/ScriptTypes.h
2025-08-15 19:43:34 +02:00

47 lines
1.4 KiB
C++

/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTTYPES
#define INCLUDED_SCRIPTTYPES
#define JSGC_GENERATIONAL 1
#define JSGC_USE_EXACT_ROOTING 1
#ifdef DEBUG
#define MOZ_DIAGNOSTIC_ASSERT_ENABLED
#endif
#ifdef _WIN32
# define XP_WIN
# ifndef WIN32
# define WIN32 // SpiderMonkey expects this
# endif
#endif
#include "jspubtd.h"
#include "jsapi.h"
#if MOZJS_MAJOR_VERSION != 128
#error Your compiler is trying to use an incorrect major version of the \
SpiderMonkey library. The SpiderMonkey API is subject to changes, and the \
game will not build with the selected version of the library. Make sure \
you have got all the right files and include paths.
#endif
class ScriptInterface;
#endif // INCLUDED_SCRIPTTYPES