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`LoadScripts` and `LoadDefaultScripts` have to be called imediately after the `CSimulation2` constructor. By doing the necesarry work in the constructor and removing `LoadScripts` and `LoadDefaultScripts` the interface of `CSimulation2` is simplified. |
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| .. | ||
| test_CmpTemplateManager.h | ||
| test_ComponentManager.h | ||
| test_EntityMap.h | ||
| test_ParamNode.h | ||
| test_Serializer.h | ||
| test_SerializeTemplates.h | ||
| test_Simulation2.h | ||