mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Make include-what-you-use happy with some files in source/graphics and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
144 lines
3.9 KiB
C++
144 lines
3.9 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "MaterialManager.h"
|
|
|
|
#include "graphics/Material.h"
|
|
#include "graphics/PreprocessorWrapper.h"
|
|
#include "lib/path.h"
|
|
#include "maths/MathUtil.h"
|
|
#include "maths/Vector4D.h"
|
|
#include "ps/CLogger.h"
|
|
#include "ps/CStr.h"
|
|
#include "ps/CStrIntern.h"
|
|
#include "ps/CStrInternStatic.h"
|
|
#include "ps/ConfigDB.h"
|
|
#include "ps/Errors.h"
|
|
#include "ps/Filesystem.h"
|
|
#include "ps/XMB/XMBData.h"
|
|
#include "ps/XMB/XMBStorage.h"
|
|
#include "ps/XML/Xeromyces.h"
|
|
|
|
#include <sstream>
|
|
#include <string>
|
|
#include <utility>
|
|
|
|
CMaterialManager::CMaterialManager() :
|
|
qualityLevel{Clamp(g_ConfigDB.Get("materialmgr.quality", 5.0f), 0.0f, 10.0f)}
|
|
{
|
|
if (VfsDirectoryExists(L"art/materials/") &&
|
|
!g_Xeromyces.AddValidator(g_VFS, "material", "art/materials/material.rng"))
|
|
{
|
|
LOGERROR("CMaterialManager: failed to load grammar file 'art/materials/material.rng'");
|
|
}
|
|
}
|
|
|
|
CMaterial CMaterialManager::LoadMaterial(const VfsPath& pathname)
|
|
{
|
|
if (pathname.empty())
|
|
return CMaterial();
|
|
|
|
std::map<VfsPath, CMaterial>::iterator iter = m_Materials.find(pathname);
|
|
if (iter != m_Materials.end())
|
|
return iter->second;
|
|
|
|
CXeromyces xeroFile;
|
|
if (xeroFile.Load(g_VFS, pathname, "material") != PSRETURN_OK)
|
|
return CMaterial();
|
|
|
|
#define EL(x) int el_##x = xeroFile.GetElementID(#x)
|
|
#define AT(x) int at_##x = xeroFile.GetAttributeID(#x)
|
|
EL(alpha_blending);
|
|
EL(alternative);
|
|
EL(define);
|
|
EL(shader);
|
|
EL(uniform);
|
|
EL(renderquery);
|
|
EL(required_texture);
|
|
AT(effect);
|
|
AT(if);
|
|
AT(define);
|
|
AT(quality);
|
|
AT(material);
|
|
AT(name);
|
|
AT(value);
|
|
#undef AT
|
|
#undef EL
|
|
|
|
CPreprocessorWrapper preprocessor;
|
|
CMaterial material;
|
|
material.AddStaticUniform("qualityLevel", CVector4D(qualityLevel, 0, 0, 0));
|
|
|
|
XMBElement root = xeroFile.GetRoot();
|
|
XERO_ITER_EL(root, node)
|
|
{
|
|
int token = node.GetNodeName();
|
|
XMBAttributeList attrs = node.GetAttributes();
|
|
if (token == el_alternative)
|
|
{
|
|
CStr cond = attrs.GetNamedItem(at_if);
|
|
if (cond.empty() || !preprocessor.TestConditional(cond))
|
|
{
|
|
cond = attrs.GetNamedItem(at_quality);
|
|
if (cond.empty())
|
|
continue;
|
|
else
|
|
{
|
|
if (cond.ToFloat() <= qualityLevel)
|
|
continue;
|
|
}
|
|
}
|
|
|
|
material = LoadMaterial(VfsPath("art/materials") / attrs.GetNamedItem(at_material).FromUTF8());
|
|
break;
|
|
}
|
|
else if (token == el_alpha_blending)
|
|
{
|
|
material.SetUsesAlphaBlending(true);
|
|
}
|
|
else if (token == el_shader)
|
|
{
|
|
material.SetShaderEffect(attrs.GetNamedItem(at_effect));
|
|
}
|
|
else if (token == el_define)
|
|
{
|
|
material.AddShaderDefine(CStrIntern(attrs.GetNamedItem(at_name)), CStrIntern(attrs.GetNamedItem(at_value)));
|
|
}
|
|
else if (token == el_uniform)
|
|
{
|
|
std::stringstream str(attrs.GetNamedItem(at_value));
|
|
CVector4D vec;
|
|
str >> vec.X >> vec.Y >> vec.Z >> vec.W;
|
|
material.AddStaticUniform(attrs.GetNamedItem(at_name).c_str(), vec);
|
|
}
|
|
else if (token == el_renderquery)
|
|
{
|
|
material.AddRenderQuery(attrs.GetNamedItem(at_name).c_str());
|
|
}
|
|
else if (token == el_required_texture)
|
|
{
|
|
material.AddRequiredSampler(attrs.GetNamedItem(at_name));
|
|
if (!attrs.GetNamedItem(at_define).empty())
|
|
material.AddShaderDefine(CStrIntern(attrs.GetNamedItem(at_define)), str_1);
|
|
}
|
|
}
|
|
|
|
m_Materials[pathname] = material;
|
|
return material;
|
|
}
|