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CinemaPath.cpp
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Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
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2017-04-14 23:20:49 +00:00 |
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CinemaPath.h
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Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
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2017-04-14 23:20:49 +00:00 |
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Geometry.cpp
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Avoid overflow in UnitMotion.
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2020-11-09 13:25:50 +00:00 |
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Geometry.h
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Implements correct distance to edges for the building snapping feature.
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2020-08-17 20:13:18 +00:00 |
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Grid.h
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Fix Atlas crash in RangeManager following 939002f0dc
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2020-10-31 10:21:08 +00:00 |
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HierarchicalPathfinder.cpp
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Fix most of the new vs2017 induced warnings.
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2020-11-26 22:28:50 +00:00 |
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HierarchicalPathfinder.h
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Fix most of the new vs2017 induced warnings.
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2020-11-26 22:28:50 +00:00 |
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LongPathfinder.cpp
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Fix a m_JumpPointCache assertion failure in debug mode, refs fa726867f1.
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2019-06-04 08:29:47 +00:00 |
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LongPathfinder.h
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Move LOS to a los helper header and cleanup Grid.h includes.
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2020-06-14 20:39:03 +00:00 |
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Los.h
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Move LOS to a los helper header and cleanup Grid.h includes.
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2020-06-14 20:39:03 +00:00 |
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MapEdgeTiles.h
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Unify the magic number indicating the number of impassable tiles at the map edge redundant in the Pathfinder, RangeManager and MapGenerator.
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2019-07-12 16:38:51 +00:00 |
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Pathfinding.cpp
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Pathfinding.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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PathGoal.cpp
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Consider that the point could be inside the goal area in some PathGoal functions
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2018-01-16 02:15:04 +00:00 |
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PathGoal.h
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Consider that the point could be inside the goal area in some PathGoal functions
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2018-01-16 02:15:04 +00:00 |
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Player.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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Position.h
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Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
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2012-01-12 12:51:10 +00:00 |
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PriorityQueue.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Rasterize.cpp
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Rasterize.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Render.cpp
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Render.h
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Move selection ring OverlayTexture code from CCmpSelectable::UpdateTexturedLineOverlay to the SOverlayTexturedLine struct in graphics/Overlay.cpp and SimRender in simulation2/helpers/Render.cpp.
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2017-12-10 00:19:51 +00:00 |
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Selection.cpp
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RangeManager: Grid for 2D array, enum cleanups.
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2020-06-13 09:05:40 +00:00 |
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Selection.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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SimulationCommand.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Spatial.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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VertexPathfinder.cpp
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Move LOS to a los helper header and cleanup Grid.h includes.
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2020-06-14 20:39:03 +00:00 |
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VertexPathfinder.h
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Remove 'Async' from short/long path requests names
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2019-05-26 13:47:41 +00:00 |