0ad/source/simulation2
2026-08-12 16:26:23 +02:00
..
components Add test for queries with visibility checks 2026-08-12 16:26:23 +02:00
docs Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
helpers Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
scripting Remove global g_xres and x_yres 2026-07-08 11:35:46 +02:00
serialization Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
system Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
tests Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
MessageTypes.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Simulation2.cpp Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
Simulation2.h Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00