0ad/source/lib/sysdep/os/macos/macos.cpp
josue 69c4b7c3dd Rename the osx_ function prefix to macos_
Match the renamed macos_bundle and macos_paths files so the helpers no
longer carry the legacy OS X naming.

Refs #7546

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:02:30 +02:00

65 lines
2.1 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "precompiled.h"
#include "lib/lib.h"
#include "lib/sysdep/sysdep.h"
#include "lib/utf8.h"
#include "macos_bundle.h"
#include <ApplicationServices/ApplicationServices.h>
#include <AvailabilityMacros.h> // MAC_OS_X_VERSION_MIN_REQUIRED
#include <CoreFoundation/CoreFoundation.h>
#include <mach-o/dyld.h> // _NSGetExecutablePath
// Ignore deprecation warnings for 10.5 backwards compatibility
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
OsPath sys_ExecutablePathname()
{
OsPath path;
// On OS X we might be a bundle, return the bundle path as the executable name,
// i.e. /path/to/0ad.app instead of /path/to/0ad.app/Contents/MacOS/pyrogenesis
if (macos_IsAppBundleValid())
{
path = macos_GetBundlePath();
ENSURE(!path.empty());
}
else
{
char temp[PATH_MAX];
u32 size = PATH_MAX;
if (_NSGetExecutablePath(temp, &size) == 0)
{
char name[PATH_MAX];
realpath(temp, name);
path = OsPath(name);
}
}
return path;
}
#pragma GCC diagnostic pop // restore user flags