0ad/source/soundmanager
Lancelot de Ferrière 795af45a7a
Fix sounds playing in the wrong places of the map
Introduced by a typo in f8afd49ae1.
Fixes #7345, reported by wowgetoffyourcellphone

(cherry picked from commit fba5a23aad)
Signed-off-by: Itms <itms@wildfiregames.com>
2025-01-04 23:18:46 +01:00
..
data Skip playing audio of corrupted files. 2024-12-26 22:33:19 +01:00
items Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
scripting Fix sounds playing in the wrong places of the map 2025-01-04 23:18:46 +01:00
ISoundManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
SoundManager.cpp Make failed audio device query non fatal 2024-11-21 15:08:04 +01:00
SoundManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00