0ad/source/network/scripting
Lancelot de Ferrière 85363e861e
GameSettings: ensure savegameID is either a file name or undefined.
The current code could end up with savegameID being undefined, false, a filename string, or null depending on the code path taken.
Adapt C++ in consequence.

(cherry picked from commit a8fc3cf254)
Signed-off-by: Itms <itms@wildfiregames.com>
2025-01-04 23:19:23 +01:00
..
JSInterface_Network.cpp GameSettings: ensure savegameID is either a file name or undefined. 2025-01-04 23:19:23 +01:00
JSInterface_Network.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00