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Geometry.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Geometry.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Grid.h
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Refactor the grid update code. Should give a significant performance boost to the simulation update.
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2015-06-14 19:22:07 +00:00 |
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HierarchicalPathfinder.cpp
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Refactor the grid update code. Should give a significant performance boost to the simulation update.
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2015-06-14 19:22:07 +00:00 |
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HierarchicalPathfinder.h
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Refactor the grid update code. Should give a significant performance boost to the simulation update.
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2015-06-14 19:22:07 +00:00 |
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LongPathfinder.cpp
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Move ~LongPathfinder after the declaration of LongOverlay.
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2015-06-13 21:02:01 +00:00 |
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LongPathfinder.h
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Refactor the grid update code. Should give a significant performance boost to the simulation update.
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2015-06-14 19:22:07 +00:00 |
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Pathfinding.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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PathGoal.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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PathGoal.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Player.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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Position.h
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Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
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2012-01-12 12:51:10 +00:00 |
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PriorityQueue.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Rasterize.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Rasterize.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Render.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Render.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Selection.cpp
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Add a new spatial subdivision, based on an old patch by wraitii.
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2015-04-14 21:33:43 +00:00 |
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Selection.h
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Improve PickEntitiesAtPoint
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2015-01-01 23:05:26 +00:00 |
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SimulationCommand.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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Spatial.h
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Amend 5c84c3e9e5
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2015-04-16 13:17:58 +00:00 |