0ad/source/gui/Scripting/JSInterface_GUIProxy_impl.h
Itms 9150c20818
Remove ScriptTypes and ScriptExtraHeaders headers
The first header was used to include the SpiderMonkey JS API at once,
with safeguards and preprocessor defines. Nowadays, SpiderMonkey
provides modular headers allowing us to include what we use, refs #8086.

Some defines have to be moved to compiler options but it is apparently
a mistake from the SM developers:
https://bugzilla.mozilla.org/show_bug.cgi?id=1987876
2025-09-14 13:17:18 +02:00

436 lines
12 KiB
C++

/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
// This file is included directly into actual implementation files.
#include "JSInterface_GUIProxy.h"
#include "gui/CGUI.h"
#include "gui/ObjectBases/IGUIObject.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptConversions.h"
#include "scriptinterface/ScriptRequest.h"
#include <js/CallAndConstruct.h>
#include <js/CallArgs.h>
#include <js/Class.h>
#include <js/Object.h>
#include <js/Proxy.h>
#include <js/RootingAPI.h>
#include <js/TypeDecls.h>
#include <js/Value.h>
#include <js/friend/ErrorMessages.h>
#include <jsapi.h>
#include <jspubtd.h>
#include <map>
#include <memory>
#include <cstddef>
#include <string>
#include <string_view>
#include <type_traits>
#include <unordered_map>
#include <utility>
class JSObject;
class ScriptInterface;
#ifndef INCLUDED_JSI_GUIPROXY_IMP
#define INCLUDED_JSI_GUIPROXY_IMP
template <typename T>
JSI_GUIProxy<T>& JSI_GUIProxy<T>::Singleton()
{
static JSI_GUIProxy<T> s;
return s;
}
// Call this for every specialised type. You will need to override IGUIObject::CreateJSObject() in your class interface.
#define DECLARE_GUIPROXY(Type) \
void Type::CreateJSObject() \
{ \
ScriptRequest rq(m_pGUI.GetScriptInterface()); \
using ProxyHandler = JSI_GUIProxy<std::remove_pointer_t<decltype(this)>>; \
m_JSObject = ProxyHandler::CreateJSObject(rq, this, GetGUI().GetProxyData(&ProxyHandler::Singleton())); \
} \
template class JSI_GUIProxy<Type>;
// Use a common namespace to avoid duplicating the symbols un-necessarily.
namespace JSInterface_GUIProxy
{
// All proxy objects share a class definition.
JSClass& ClassDefinition()
{
static JSClass c = PROXY_CLASS_DEF("GUIObjectProxy", JSCLASS_HAS_CACHED_PROTO(JSProto_Proxy) | JSCLASS_HAS_RESERVED_SLOTS(1));
return c;
}
// Default implementation of the cache via unordered_map
class MapCache : public GUIProxyProps
{
public:
virtual ~MapCache() {};
virtual bool has(const std::string& name) const override
{
return m_Functions.find(name) != m_Functions.end();
}
virtual JSObject* get(const std::string& name) const override
{
return m_Functions.at(name).get();
}
virtual bool setFunction(const ScriptRequest& rq, const std::string& name, JSFunction* function) override
{
m_Functions[name].init(rq.cx, JS_GetFunctionObject(function));
return true;
}
virtual std::vector<std::string_view> getPropsNames() const override
{
std::vector<std::string_view> result;
result.reserve(m_Functions.size());
for (const auto& [key, value] : m_Functions)
result.emplace_back(key);
return result;
}
protected:
std::unordered_map<std::string, JS::PersistentRootedObject> m_Functions;
};
}
template<>
IGUIObject* IGUIProxyObject::FromPrivateSlot<IGUIObject>(JSObject* obj)
{
if (!obj)
return nullptr;
if (JS::GetClass(obj) != &JSInterface_GUIProxy::ClassDefinition())
return nullptr;
return UnsafeFromPrivateSlot<IGUIObject>(obj);
}
// The default propcache is a MapCache.
template<typename T>
struct JSI_GUIProxy<T>::PropCache
{
using type = JSInterface_GUIProxy::MapCache;
};
template <typename T>
T* JSI_GUIProxy<T>::FromPrivateSlot(const ScriptRequest&, JS::CallArgs& args)
{
// Call the unsafe version - this is only ever called from actual proxy objects.
return IGUIProxyObject::UnsafeFromPrivateSlot<T>(args.thisv().toObjectOrNull());
}
template <typename T>
bool JSI_GUIProxy<T>::PropGetter(JS::HandleObject proxy, const std::string& propName, JS::MutableHandleValue vp) const
{
using PropertyCache = typename PropCache::type;
// Since we know at compile time what the type actually is, avoid the virtual call.
const PropertyCache* data = static_cast<const PropertyCache*>(static_cast<const GUIProxyProps*>(js::GetProxyReservedSlot(proxy, 0).toPrivate()));
if (data->has(propName))
{
vp.setObjectOrNull(data->get(propName));
return true;
}
return false;
}
template <typename T>
std::pair<const js::BaseProxyHandler*, GUIProxyProps*> JSI_GUIProxy<T>::CreateData(ScriptInterface& scriptInterface)
{
using PropertyCache = typename PropCache::type;
PropertyCache* data = new PropertyCache();
ScriptRequest rq(scriptInterface);
// Functions common to all children of IGUIObject.
JSI_GUIProxy<IGUIObject>::CreateFunctions(rq, data);
// Let derived classes register their own interface.
if constexpr (!std::is_same_v<T, IGUIObject>)
CreateFunctions(rq, data);
return { &Singleton(), data };
}
template<typename T>
template<auto callable>
void JSI_GUIProxy<T>::CreateFunction(const ScriptRequest& rq, GUIProxyProps* cache, const std::string& name)
{
cache->setFunction(rq, name, ScriptFunction::Create<callable, FromPrivateSlot>(rq, name.c_str()));
}
template<typename T>
std::unique_ptr<IGUIProxyObject> JSI_GUIProxy<T>::CreateJSObject(const ScriptRequest& rq, T* ptr, GUIProxyProps* dataPtr)
{
js::ProxyOptions options;
options.setClass(&JSInterface_GUIProxy::ClassDefinition());
auto ret = std::make_unique<IGUIProxyObject>();
ret->m_Ptr = static_cast<IGUIObject*>(ptr);
JS::RootedValue cppObj(rq.cx), data(rq.cx);
cppObj.get().setPrivate(ret->m_Ptr);
data.get().setPrivate(static_cast<void*>(dataPtr));
ret->m_Object.init(rq.cx, js::NewProxyObject(rq.cx, &Singleton(), cppObj, nullptr, options));
js::SetProxyReservedSlot(ret->m_Object, 0, data);
return ret;
}
template <typename T>
bool JSI_GUIProxy<T>::get(JSContext* cx, JS::HandleObject proxy, JS::HandleValue /*receiver*/,
JS::HandleId id, JS::MutableHandleValue vp) const
{
ScriptRequest rq(cx);
T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
if (!e)
return false;
JS::RootedValue idval(rq.cx);
if (!JS_IdToValue(rq.cx, id, &idval))
return false;
std::string propName;
if (!Script::FromJSVal(rq, idval, propName))
return false;
// Return function properties. Specializable.
if (PropGetter(proxy, propName, vp))
return true;
// Use onWhatever to access event handlers
if (propName.substr(0, 2) == "on")
{
CStr eventName(propName.substr(2));
std::map<CStr, JS::Heap<JSObject*>>::iterator it = e->m_ScriptHandlers.find(eventName);
if (it == e->m_ScriptHandlers.end())
vp.setNull();
else
vp.setObject(*it->second.get());
return true;
}
if (propName == "parent")
{
IGUIObject* parent = e->GetParent();
if (parent)
vp.set(JS::ObjectValue(*parent->GetJSObject()));
else
vp.set(JS::NullValue());
return true;
}
else if (propName == "children")
{
Script::CreateArray(rq, vp);
for (size_t i = 0; i < e->m_Children.size(); ++i)
Script::SetPropertyInt(rq, vp, i, e->m_Children[i]);
return true;
}
else if (propName == "name")
{
Script::ToJSVal(rq, vp, e->GetName());
return true;
}
else if (e->SettingExists(propName))
{
e->m_Settings[propName]->ToJSVal(rq, vp);
return true;
}
LOGERROR("Property '%s' does not exist!", propName.c_str());
return false;
}
template <typename T>
bool JSI_GUIProxy<T>::set(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::HandleValue vp,
JS::HandleValue /*receiver*/, JS::ObjectOpResult& result) const
{
T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
if (!e)
{
LOGERROR("C++ GUI Object could not be found");
return result.fail(JSMSG_OBJECT_REQUIRED);
}
ScriptRequest rq(cx);
JS::RootedValue idval(rq.cx);
if (!JS_IdToValue(rq.cx, id, &idval))
return result.fail(JSMSG_BAD_PROP_ID);
std::string propName;
if (!Script::FromJSVal(rq, idval, propName))
return result.fail(JSMSG_BAD_PROP_ID);
if (propName == "name")
{
std::string value;
if (!Script::FromJSVal(rq, vp, value))
return result.fail(JSMSG_BAD_PROP_ID);
e->SetName(value);
return result.succeed();
}
JS::RootedObject vpObj(cx);
if (vp.isObject())
vpObj = &vp.toObject();
// Use onWhatever to set event handlers
if (propName.substr(0, 2) == "on")
{
if (vp.isPrimitive() || vp.isNull() || !JS::IsCallable(&vp.toObject()))
{
LOGERROR("on- event-handlers must be functions");
return result.fail(JSMSG_NOT_FUNCTION);
}
CStr eventName(propName.substr(2));
e->SetScriptHandler(eventName, vpObj);
return result.succeed();
}
if (e->SettingExists(propName))
return e->m_Settings[propName]->FromJSVal(rq, vp, true) ? result.succeed() : result.fail(JSMSG_USER_DEFINED_ERROR);
LOGERROR("Property '%s' does not exist!", propName.c_str());
return result.fail(JSMSG_BAD_PROP_ID);
}
template<typename T>
bool JSI_GUIProxy<T>::delete_(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::ObjectOpResult& result) const
{
T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
if (!e)
{
LOGERROR("C++ GUI Object could not be found");
return result.fail(JSMSG_OBJECT_REQUIRED);
}
ScriptRequest rq(cx);
JS::RootedValue idval(rq.cx);
if (!JS_IdToValue(rq.cx, id, &idval))
return result.fail(JSMSG_BAD_PROP_ID);
std::string propName;
if (!Script::FromJSVal(rq, idval, propName))
return result.fail(JSMSG_BAD_PROP_ID);
// event handlers
if (std::string_view{propName}.substr(0, 2) == "on")
{
CStr eventName(propName.substr(2));
e->UnsetScriptHandler(eventName);
return result.succeed();
}
LOGERROR("Only event handlers can be deleted from GUI objects!");
return result.fail(JSMSG_BAD_PROP_ID);
}
template<typename T>
bool JSI_GUIProxy<T>::ownPropertyKeys(JSContext* cx, JS::HandleObject proxy, JS::MutableHandleIdVector props) const
{
ScriptRequest rq(cx);
T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
if (!e)
return false;
// Add common properties.
static constexpr std::array<const char*, 3> keys = {
"name",
"parent",
"children"
};
for (const char* key : keys)
{
JS::RootedString str(cx, JS_NewStringCopyZ(cx, key));
if (!str)
return false;
JS::RootedId id(cx);
if (!JS_StringToId(cx, str, &id))
return false;
if (!props.append(id))
return false;
}
// Add settings.
for (const auto& [name, setting] : e->m_Settings)
{
JS::RootedString str(cx, JS_NewStringCopyZ(cx, name.c_str()));
JS::RootedId id(cx);
if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
return false;
}
// Add script handlers.
for (const auto& [name, scriptHandler] : e->m_ScriptHandlers)
{
JS::RootedString str(cx, JS_NewStringCopyZ(cx, fmt::format("on{}", name).c_str()));
JS::RootedId id(cx);
if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
return false;
}
// Add properties from the cache.
using PropertyCache = typename PropCache::type;
const PropertyCache* data = static_cast<const PropertyCache*>(static_cast<const GUIProxyProps*>(js::GetProxyReservedSlot(proxy, 0).toPrivate()));
for (const auto& key : data->getPropsNames()) {
JS::RootedString str(cx, JS_NewStringCopyZ(cx, key.data()));
JS::RootedId id(cx);
if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
return false;
}
return true;
}
template<typename T>
bool JSI_GUIProxy<T>::getOwnPropertyDescriptor(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::MutableHandle<mozilla::Maybe<JS::PropertyDescriptor>> desc) const
{
JS::RootedValue value(cx);
if (!this->get(cx, proxy, JS::UndefinedHandleValue, id, &value))
return false;
if (value.isUndefined())
{
desc.set(mozilla::Nothing());
return true;
}
desc.set(mozilla::Some(JS::PropertyDescriptor::Data(value, JSPROP_ENUMERATE | JSPROP_READONLY)));
return true;
}
#endif // INCLUDED_JSI_GUIPROXY_IMP