0ad/source/scriptinterface
wraitii 66cc595c53 Encapsulate runtime creation.
- Makes it easier to change down the line (and change is coming)
- Allows making g_ScriptRuntime thread-local easily.
- Remove ParentRuntime, which is not used at the moment.

Part of the SM52 migration, stage: SM45 compatible.

Patch by: Itms
Tested By: Freagarach
Refs #4893

Differential Revision: https://code.wildfiregames.com/D3087
This was SVN commit r24171.
2020-11-12 09:34:40 +00:00
..
tests Use Symbols to store JS object references when serialising and delete ObjectIDCache 2020-11-12 06:40:19 +00:00
NativeWrapperDecls.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
NativeWrapperDefns.h Encapsulate runtime creation. 2020-11-12 09:34:40 +00:00
ScriptConversions.cpp Fix conversion of UTF8 strings between the scripts and the engine. 2020-06-30 10:46:06 +00:00
ScriptConversions.h Stop failing if mod is broken and display invalid mods in downloader [Mod Io] 2020-07-12 09:25:03 +00:00
ScriptEngine.h Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
ScriptExtraHeaders.h SpiderMonkey 38 upgrade: 09/35 2016-09-02 16:23:44 +00:00
ScriptInterface.cpp Encapsulate runtime creation. 2020-11-12 09:34:40 +00:00
ScriptInterface.h Encapsulate runtime creation. 2020-11-12 09:34:40 +00:00
ScriptRuntime.cpp Encapsulate runtime creation. 2020-11-12 09:34:40 +00:00
ScriptRuntime.h Encapsulate runtime creation. 2020-11-12 09:34:40 +00:00
ScriptStats.cpp Use in-place construction. 2015-07-29 23:44:17 +00:00
ScriptStats.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ScriptTypes.h Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00