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collada
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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graphics
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Move GameView ScriptFunctions to its JS Interface, refs #4772.
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2017-09-11 23:03:27 +00:00 |
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gui
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Move Main ScriptFunctions to a new JS Interface, refs #4772.
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2017-09-12 03:11:33 +00:00 |
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i18n
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |
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lib
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Add FALLTHROUGH, which in the best case is just [[fallthrough]].
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2017-09-01 20:04:53 +00:00 |
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lobby
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Display previously received lobby chat messages when returning from the gamesetup.
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2017-08-29 16:04:45 +00:00 |
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maths
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Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
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2017-07-01 15:49:59 +00:00 |
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mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
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network
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Fix build without precompiled headers.
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2017-09-12 22:18:39 +00:00 |
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pch
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Switch to std::shared_ptr and std::weak_ptr.
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2015-01-25 03:10:58 +00:00 |
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ps
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Move Main ScriptFunctions to a new JS Interface, refs #4772.
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2017-09-12 03:11:33 +00:00 |
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renderer
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Add FALLTHROUGH, which in the best case is just [[fallthrough]].
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2017-09-01 20:04:53 +00:00 |
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scriptinterface
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Unify deepcopy and clone.
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2017-09-06 20:58:27 +00:00 |
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simulation2
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Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772.
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2017-09-12 01:53:46 +00:00 |
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soundmanager
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |
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third_party
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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tools
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Stop using postfix increment in a few places.
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2017-09-04 22:00:04 +00:00 |
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main.cpp
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Command line option for pid+timestamp in OOS dump, mainlog and interestinglog
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2017-09-09 13:16:05 +00:00 |
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test_setup.cpp
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |