0ad/binaries/data/mods/public
2016-09-06 21:49:57 +00:00
..
art New random map script Marmara by _kali, reviewed by niektb. 2016-09-04 22:30:03 +00:00
audio Fix fileendings of files with mixed fileendings in the public mod (except art, l10n) and in source/ (except for source/third_party/). 2016-07-25 12:58:47 +00:00
globalscripts Adds globalscripts/BicubicInterpolation.js, the corresponding license_mit.txt and points to it for other files with the same license in LICENSE.txt - reviewed by Philip and Itms. Uses that to fix an interpolation issue in gaia.js and also fixes a "fail by one" there - reviewed by elexis. Fixes #4174 2016-09-06 21:49:57 +00:00
gui Fix critical gamesetup bug again where the game can't be started after a previously assigned disconnected client rejoins a full game. Same as #3602, reintroduced by b642f0d876, refs #3120. Fixes #4120. 2016-09-05 02:15:04 +00:00
l10n Update translation messages after the removal of the gate conversion tooltip in b2f4b0f494. Reviewed by elexis. Refs #2706. 2016-08-06 16:31:19 +00:00
maps Adds globalscripts/BicubicInterpolation.js, the corresponding license_mit.txt and points to it for other files with the same license in LICENSE.txt - reviewed by Philip and Itms. Uses that to fix an interpolation issue in gaia.js and also fixes a "fail by one" there - reviewed by elexis. Fixes #4174 2016-09-06 21:49:57 +00:00
shaders Fix fileendings of files with mixed fileendings in the public mod (except art, l10n) and in source/ (except for source/third_party/). 2016-07-25 12:58:47 +00:00
simulation Fixes a typo in 8c6944f58f. 2016-09-06 13:14:51 +00:00
mod.json Bumps up version number. 2016-04-04 21:20:45 +00:00