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fsm.cpp
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
JSEvents.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetClient.cpp
|
misc. string fixes
|
2009-11-04 15:29:28 +00:00 |
|
NetClient.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetJsEvents.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetLog.cpp
|
implement changes suggested by Philip:
|
2009-11-09 20:53:48 +00:00 |
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NetMessage.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetMessages.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetServer.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
NetSession.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
|
NetSession.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
Network.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
|
NetworkInternal.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
Serialization.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
ServerSocket.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
|
SocketBase.cpp
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
SocketBase.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
StreamSocket.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
|
StreamSocket.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
|
StringConverters.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |