0ad/source/maths/scripting/JSInterface_Vector3D.h
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00

77 lines
2.9 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
// JSInterface_Entity.h
//
//
// A JavaScript class representing a Pyrogenesis CVector3D object.
//
// Usage: Used when manipulating objects of class 'Vector3D' in JavaScript.
#include "scripting/ScriptingHost.h"
#include "maths/Vector3D.h"
#ifndef INCLUDED_JSI_VECTOR3
#define INCLUDED_JSI_VECTOR3
namespace JSI_Vector3D
{
enum
{
component_x,
component_y,
component_z
};
JSBool toString( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool add( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool subtract( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool negate( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool scale( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool divide( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool dot( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool cross( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool length( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
JSBool normalize( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
struct Vector3D_Info
{
IPropertyOwner* owner;
void ( IPropertyOwner::*updateFn )();
void ( IPropertyOwner::*freshenFn )();
CVector3D* vector;
Vector3D_Info();
Vector3D_Info( float x, float y, float z );
Vector3D_Info( const CVector3D& copy );
Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner );
Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void (IPropertyOwner::*_updateFn)() );
Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void (IPropertyOwner::*_updateFn)(), void (IPropertyOwner::*_freshenFn)() );
~Vector3D_Info();
};
extern JSClass JSI_class;
extern JSPropertySpec JSI_props[];
extern JSFunctionSpec JSI_methods[];
JSBool getProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp );
JSBool setProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp );
void finalize( JSContext* cx, JSObject* obj );
JSBool construct( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
void init();
}
#endif