0ad/binaries/data/tools/atlas/lists.xml
elexis 416049e4b4 Remove charge attack from the templates which isn't implemented nor designed yet. Patch by fatherbushido, fixes #4139.
Remove the unused "recharge" attack timer which was introduced in
b21e798243 but should have been removed with 4e5c5e2d8f.

This was SVN commit r18599.
2016-08-11 14:35:50 +00:00

62 lines
1.7 KiB
XML

<lists>
<attachpoints>
<item>root </item>
<item>head </item>
<item>helmet </item>
<item>head_extra </item>
<item>l_hand </item>
<item>shield </item>
<item>l_forearm </item>
<item>l_shoulder </item>
<item>r_hand </item>
<item>r_forearm </item>
<item>r_shoulder </item>
<item>chest </item>
<item>back </item>
<item>shoulders </item>
<item>l_leg </item>
<item>r_leg </item>
<item>l_hip </item>
<item>r_hip </item>
<item>tree </item>
<item>props_main </item>
<item>props_fancy</item>
</attachpoints>
<textures>
<item>baseTex </item>
<item>aoTex </item>
<item>normTex </item>
<item>specTex </item>
</textures>
<animations>
<item>idle </item>
<item>walk </item>
<item>run </item>
<item>attack_melee </item>
<item>attack_ranged </item>
<item>attack_capture </item>
<item>attack_slaughter</item>
<item>death </item>
<item>build </item>
<item>heal </item>
<item>promotion </item>
<item>gather_fruit </item>
<item>gather_grain </item>
<item>gather_meat </item>
<item>gather_tree </item>
<item>gather_rock </item>
<item>gather_ore </item>
<item>gather_ruins </item>
<item>gather_treasure </item>
<item>feeding </item>
<item>garrisoned </item>
<item>gate_closed </item>
<item>gate_closing </item>
<item>gate_open </item>
<item>gate_opening </item>
</animations>
</lists>