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special
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
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special_filter
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Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time.
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2017-03-16 19:56:12 +00:00 |
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basic.xml
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# Automatic runtime validation of entity template files.
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2010-04-14 17:22:32 +00:00 |
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hotload.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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illformed.xml
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# Automatic runtime validation of entity template files.
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2010-04-14 17:22:32 +00:00 |
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inherit-broken.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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inherit-loop-2.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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inherit-loop.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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inherit-special.xml
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# Object creation in Atlas with new simulation system
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2010-01-14 20:36:29 +00:00 |
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inherit1.xml
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# Automatic runtime validation of entity template files.
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2010-04-14 17:22:32 +00:00 |
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inherit2.xml
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# Automatic runtime validation of entity template files.
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2010-04-14 17:22:32 +00:00 |
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inherit_a.xml
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Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316.
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2016-11-15 13:51:29 +00:00 |
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inherit_b.xml
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Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316.
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2016-11-15 13:51:29 +00:00 |
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inherit_c.xml
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Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316.
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2016-11-15 13:51:29 +00:00 |
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inherit_d.xml
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Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316.
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2016-11-15 13:51:29 +00:00 |
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invalid.xml
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# Automatic runtime validation of entity template files.
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2010-04-14 17:22:32 +00:00 |
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template-serialize.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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test1-inherit.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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test1.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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unit.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
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unitobstruct.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |