0ad/binaries/data/mods/_test.sim/simulation/templates
2017-03-16 19:56:12 +00:00
..
special Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411. 2013-06-09 23:18:21 +00:00
special_filter Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
basic.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
hotload.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
illformed.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit-broken.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-loop-2.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-loop.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-special.xml # Object creation in Atlas with new simulation system 2010-01-14 20:36:29 +00:00
inherit1.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit2.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit_a.xml Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316. 2016-11-15 13:51:29 +00:00
inherit_b.xml Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316. 2016-11-15 13:51:29 +00:00
inherit_c.xml Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316. 2016-11-15 13:51:29 +00:00
inherit_d.xml Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316. 2016-11-15 13:51:29 +00:00
invalid.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
template-serialize.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
test1-inherit.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
test1.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
unit.xml Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411. 2013-06-09 23:18:21 +00:00
unitobstruct.xml Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411. 2013-06-09 23:18:21 +00:00