mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
The debug heap has a high performance cost, even in release mode, when running inside a debugger, which is surprising to people trying to measure performance. It doesn't seem very useful at finding bugs either. Add a NoDebugHeap flag to Premake, to set that environment variable when running in the VS2010 debugger. This was SVN commit r13901. |
||
|---|---|---|
| .. | ||
| android | ||
| autobuild2 | ||
| bin | ||
| coverage | ||
| dehydra | ||
| errorlist | ||
| premake | ||
| resources | ||
| svn_revision | ||
| workspaces | ||