| .. |
|
interfaces
|
TreasureCollecter -> TreasureCollector.
|
2021-05-18 16:51:44 +00:00 |
|
tests
|
Improvement to autoqueue usability
|
2021-06-12 09:43:57 +00:00 |
|
AIInterface.js
|
Move PopulationBonus from cmpCost to new cmpPopulation.
|
2020-12-14 18:17:59 +00:00 |
|
AIProxy.js
|
Let PetraAI use the GarrisonHolder from cmpGarrisonable instead of UnitAI.
|
2021-03-12 19:47:31 +00:00 |
|
AlertRaiser.js
|
Fix raising alert.
|
2021-04-02 17:01:59 +00:00 |
|
Attack.js
|
Require 'Resistance' in CanAttack
|
2021-05-19 12:36:22 +00:00 |
|
AttackDetection.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Auras.js
|
Technically seperate Turrets from GarrisonHolder.
|
2021-03-26 10:18:30 +00:00 |
|
AutoBuildable.js
|
Remove duplication from cmpAutoBuildable init.
|
2021-01-10 07:25:52 +00:00 |
|
Barter.js
|
Make PlayerHasMarket event-based.
|
2020-10-29 09:22:48 +00:00 |
|
BattleDetection.js
|
|
|
|
Builder.js
|
Allow toggling repairability.
|
2021-05-06 14:25:33 +00:00 |
|
BuildingAI.js
|
Use a map for the weighted list.
|
2021-04-16 07:02:58 +00:00 |
|
BuildRestrictions.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Capturable.js
|
Move Mirage information to respective components.
|
2021-03-20 16:01:11 +00:00 |
|
CeasefireManager.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Cost.js
|
Don't pass owner to initialise a foundation.
|
2021-04-04 06:38:16 +00:00 |
|
DeathDamage.js
|
Rename Attacking.js-helper to Attack.js and its global to AttackHelper.
|
2021-04-16 06:55:23 +00:00 |
|
DelayedDamage.js
|
Rename Attacking.js-helper to Attack.js and its global to AttackHelper.
|
2021-04-16 06:55:23 +00:00 |
|
EndGameManager.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
EntityLimits.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Fogging.js
|
Fix CanAttack for mirages following 88549e77e1
|
2021-05-22 10:56:40 +00:00 |
|
Formation.js
|
Better fix for formation waltzing, revert 5d96346ac5.
|
2021-02-10 09:59:39 +00:00 |
|
FormationAttack.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Foundation.js
|
Fix foundation and corpses phenotypes being different than the source entity.
|
2021-07-20 22:04:19 +00:00 |
|
Garrisonable.js
|
Fix garrison rally point when unloading.
|
2021-04-04 05:57:42 +00:00 |
|
GarrisonHolder.js
|
Use interval instead of timeout for healing in GarrisonHolder.
|
2021-04-04 06:32:53 +00:00 |
|
Gate.js
|
Fix foundation committing following 592453c62f (pushing)
|
2021-04-06 12:28:53 +00:00 |
|
Guard.js
|
|
|
|
GuiInterface.js
|
Don't show turreted entities as idle.
|
2021-06-29 08:51:21 +00:00 |
|
Heal.js
|
Attack using cmpAttack instead of UnitAI.
|
2021-04-12 06:51:39 +00:00 |
|
Health.js
|
Fix foundation and corpses phenotypes being different than the source entity.
|
2021-07-20 22:04:19 +00:00 |
|
Identity.js
|
Fix foundation and corpses phenotypes being different than the source entity.
|
2021-07-20 22:04:19 +00:00 |
|
Loot.js
|
|
|
|
Looter.js
|
Add safeguards for all queryOwnerInterface calls
|
2020-09-19 17:55:34 +00:00 |
|
Market.js
|
Move trader gain to cmpMarket.
|
2021-04-07 06:58:36 +00:00 |
|
Mirage.js
|
Store components to be miraged in cmpFogging.
|
2021-03-20 16:14:35 +00:00 |
|
ModifiersManager.js
|
Fix VisualActor tech changes for mirages
|
2020-11-28 08:57:15 +00:00 |
|
MotionBall.js
|
|
|
|
Pack.js
|
Move Can*-function implementations from UnitAI to their respective components.
|
2021-03-27 11:22:34 +00:00 |
|
Player.js
|
Convert InitAttributes disabled techs/templates & starting tech to triggers.
|
2021-03-20 09:36:56 +00:00 |
|
PlayerManager.js
|
Do not process commands sent by observers.
|
2020-09-22 18:28:21 +00:00 |
|
Population.js
|
Move PopulationBonus from cmpCost to new cmpPopulation.
|
2020-12-14 18:17:59 +00:00 |
|
ProductionQueue.js
|
Disable autoqueue when changing ownership.
|
2021-07-05 06:18:26 +00:00 |
|
Promotion.js
|
Fix duplicating promoting entities in XP trickling structures.
|
2021-05-15 05:40:13 +00:00 |
|
RallyPoint.js
|
Use transform to finish construction.
|
2021-04-06 12:54:33 +00:00 |
|
RangeOverlayManager.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
Repairable.js
|
Mirage unrepairable in cmpRepairable.
|
2021-06-15 08:46:14 +00:00 |
|
Resistance.js
|
Fix CanAttack for mirages following 88549e77e1
|
2021-05-22 10:56:40 +00:00 |
|
ResourceDropsite.js
|
Commit resources at dropsite and add tests.
|
2021-01-11 11:59:07 +00:00 |
|
ResourceGatherer.js
|
Count resource gatherers also when returning their resources.
|
2021-04-30 06:24:13 +00:00 |
|
ResourceSupply.js
|
Move Mirage information to respective components.
|
2021-03-20 16:01:11 +00:00 |
|
ResourceTrickle.js
|
Allow the interval to be changed in the templates for the Resource Trickle component.
|
2020-07-24 18:39:51 +00:00 |
|
Settlement.js
|
|
|
|
SkirmishReplacer.js
|
Use seperate message to handle skirmish replacements.
|
2021-03-08 07:01:17 +00:00 |
|
Sound.js
|
Replace {gender} by {phenotype} and support this tag in VisualActor.
|
2019-08-01 19:14:40 +00:00 |
|
StatisticsTracker.js
|
Add resource and population counts to the summary screen.
|
2021-01-20 09:24:26 +00:00 |
|
StatusBars.js
|
cp => CapturePoints
|
2020-12-23 17:26:36 +00:00 |
|
StatusEffectsReceiver.js
|
Rename Attacking.js-helper to Attack.js and its global to AttackHelper.
|
2021-04-16 06:55:23 +00:00 |
|
TechnologyManager.js
|
Fix cosmetic ESLint warnings in JS components (and their tests).
|
2021-03-20 09:02:22 +00:00 |
|
TerritoryDecay.js
|
Allow decaying only in enemy territory.
|
2021-05-18 12:43:01 +00:00 |
|
TerritoryDecayManager.js
|
|
|
|
Timer.js
|
Allow timers to update their interval.
|
2020-05-19 15:42:57 +00:00 |
|
Trader.js
|
Don't store origin market in this.goods in cmpTrader.
|
2021-04-07 07:04:57 +00:00 |
|
TrainingRestrictions.js
|
Allow to limit unit count per match.
|
2020-12-29 11:00:54 +00:00 |
|
Treasure.js
|
Fix treasure in statistics
|
2021-07-13 16:46:32 +00:00 |
|
TreasureCollector.js
|
TreasureCollecter -> TreasureCollector.
|
2021-05-18 16:51:44 +00:00 |
|
Trigger.js
|
Triggers: prevent event names from conflicting with added methods
|
2021-05-20 08:26:04 +00:00 |
|
TriggerPoint.js
|
Allow registering custom data for triggers
|
2021-05-09 16:55:36 +00:00 |
|
Turretable.js
|
Allow to specify subunits on creation.
|
2021-04-05 05:22:25 +00:00 |
|
TurretHolder.js
|
Allow to specify subunits on creation.
|
2021-04-05 05:22:25 +00:00 |
|
UnitAI.js
|
Don't lose trade gain when ordering a trader.
|
2021-07-23 05:24:41 +00:00 |
|
UnitMotionFlying.js
|
Further Pushing tweaks: more customisable, longer ranges.
|
2021-06-06 15:25:52 +00:00 |
|
Upgrade.js
|
Do not allow upgrading when entity is producing and vice versa.
|
2020-10-04 10:20:20 +00:00 |
|
Upkeep.js
|
Add Upkeep component.
|
2021-04-04 06:52:20 +00:00 |
|
ValueModificationManager.js
|
|
|
|
Visibility.js
|
|
|
|
VisionSharing.js
|
|
|
|
WallPiece.js
|
Correct WallPiece schema help comments
|
2020-05-21 19:11:00 +00:00 |
|
WallSet.js
|
Add help comments to WallPiece component schema
|
2020-05-21 04:34:13 +00:00 |
|
Wonder.js
|
|
|