..
scripting
Refactor renderer options.
2019-08-04 08:28:30 +00:00
AlphaMapCalculator.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
BlendShapes.h
fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
2009-05-03 11:47:38 +00:00
DecalRData.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
DecalRData.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
HWLightingModelRenderer.cpp
Added multiples UVs to animated model
2018-02-20 21:33:02 +00:00
HWLightingModelRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
InstancingModelRenderer.cpp
Add an error message for crashes without required UV sets.
2019-01-06 21:04:01 +00:00
InstancingModelRenderer.h
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
2012-08-06 19:10:47 +00:00
MikktspaceWrap.cpp
Further cleanup of MikkTSpace
2019-05-30 23:03:01 +00:00
MikktspaceWrap.h
Further cleanup of MikkTSpace
2019-05-30 23:03:01 +00:00
ModelRenderer.cpp
Removes unused variable from ModelRenderer introduced in 6bc33fe8bd. Found by Angen.
2019-06-03 20:06:01 +00:00
ModelRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ModelVertexRenderer.h
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
OverlayRenderer.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
OverlayRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ParticleRenderer.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
ParticleRenderer.h
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
PatchRData.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
PatchRData.h
Fixes includes and forward declarations in CPatchRData.
2019-06-12 20:03:22 +00:00
PostprocManager.cpp
Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil.
2019-08-25 08:57:36 +00:00
PostprocManager.h
Moves and cleanups includes and public/private section of PostprocManager.
2019-08-20 21:15:15 +00:00
Renderer.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
Renderer.h
Refactor renderer options.
2019-08-04 08:28:30 +00:00
RenderingOptions.cpp
Fix no-pch build following renderer options refactoring 5c4d124d2a
2019-08-04 20:08:06 +00:00
RenderingOptions.h
Refactor renderer options.
2019-08-04 08:28:30 +00:00
RenderModifiers.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
RenderModifiers.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Scene.cpp
# Initial version of new particle system.
2011-04-03 19:15:15 +00:00
Scene.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ShadowMap.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
ShadowMap.h
Fix missing ShadowMap headers in previous, da4e601d8f.
2019-08-04 05:58:55 +00:00
SilhouetteRenderer.cpp
Remove debug lines
2018-03-10 22:45:31 +00:00
SilhouetteRenderer.h
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00
SkyManager.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
SkyManager.h
Removes unused variable. It was introduced in f0615df318, an interface to control
2019-04-02 18:49:12 +00:00
TerrainOverlay.cpp
Split CColor from Shapes.
2019-01-13 15:38:41 +00:00
TerrainOverlay.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TerrainRenderer.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
TerrainRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TexturedLineRData.cpp
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
2017-09-01 20:04:53 +00:00
TexturedLineRData.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TimeManager.cpp
added licensing headers to some of the new files
2012-08-06 21:34:41 +00:00
TimeManager.h
End source files with a newline.
2016-11-23 11:27:54 +00:00
VertexArray.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VertexArray.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
VertexBuffer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VertexBuffer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
VertexBufferManager.cpp
Fix some format specifiers in debug strings. Reviewed by leper.
2017-09-16 15:28:01 +00:00
VertexBufferManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
WaterManager.cpp
Fix algorithmic error in 9903fd8a6c (waves computation speedup), and delete unused code.
2019-09-07 08:50:55 +00:00
WaterManager.h
Fix algorithmic error in 9903fd8a6c (waves computation speedup), and delete unused code.
2019-09-07 08:50:55 +00:00