0ad/source/lib/sysdep/os/win/wsnd.cpp

155 lines
5.6 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* sound card detection on Windows.
*/
#include "precompiled.h"
#include "lib/sysdep/snd.h"
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <set>
#include "lib/file/file_system.h"
#include "lib/sysdep/os/win/wdll_ver.h"
#include "lib/sysdep/os/win/wversion.h"
#include "lib/sysdep/os/win/wutil.h"
#include "lib/sysdep/os/win/wmi.h"
static bool IsOpenAlDllName(const Path::String& name)
{
// (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search)
return name.find(L"oal.dll") != Path::String::npos || name.find(L"OpenAL") != Path::String::npos;
}
// ensures each OpenAL DLL is only listed once (even if present in several
// directories on our search path).
typedef std::set<Path::String> StringSet;
// find all OpenAL DLLs in a dir.
// call in library search order (exe dir, then win sys dir); otherwise,
// DLLs in the executable's starting directory hide those of the
// same name in the system directory.
static void add_oal_dlls_in_dir(const OsPath& path, StringSet& dlls, VersionList& versionList)
{
FileInfos files;
(void)GetDirectoryEntries(path, &files, 0);
for(size_t i = 0; i < files.size(); i++)
{
const Path::String name = files[i].Name().string();
if(!IsOpenAlDllName(name))
continue;
// already in StringSet (i.e. has already been wdll_ver_list_add-ed)
std::pair<StringSet::iterator, bool> ret = dlls.insert(name);
if(!ret.second) // insert failed - element already there
continue;
wdll_ver_Append(path / name, versionList);
}
}
//-----------------------------------------------------------------------------
// DirectSound driver version
// we've seen audio problems caused by buggy DirectSound drivers (because
// OpenAL can use them in its implementation), so their version should be
// retrieved as well. the only way I know of is to enumerate all DS devices.
//
// unfortunately this fails with Vista's DS emulation - it returns some
// GUID crap as the module name. to avoidc crashing when attempting to get
// the version info for that bogus driver path, we'll skip this code there.
// (delay-loading dsound.dll eliminates any overhead)
static OsPath directSoundDriverPath;
// store sound card name and path to DirectSound driver.
// called for each DirectSound driver, but aborts after first valid driver.
static BOOL CALLBACK DirectSoundCallback(void* guid, const wchar_t* UNUSED(description),
const wchar_t* module, void* UNUSED(cbData))
{
// skip first dummy entry (description == "Primary Sound Driver")
if(guid == NULL)
return TRUE; // continue calling
// note: $system\\drivers is not in LoadLibrary's search list,
// so we have to give the full pathname.
directSoundDriverPath = wutil_SystemPath()/"drivers" / module;
// we assume the first "driver name" (sound card) is the one we want;
// stick with that and stop calling.
return FALSE;
}
static const OsPath& GetDirectSoundDriverPath()
{
#define DS_OK 0
typedef BOOL (CALLBACK* LPDSENUMCALLBACKW)(void*, const wchar_t*, const wchar_t*, void*);
HMODULE hDsoundDll = LoadLibraryW(L"dsound.dll");
WUTIL_FUNC(pDirectSoundEnumerateW, HRESULT, (LPDSENUMCALLBACKW, void*));
WUTIL_IMPORT(hDsoundDll, DirectSoundEnumerateW, pDirectSoundEnumerateW);
if(pDirectSoundEnumerateW)
{
HRESULT ret = pDirectSoundEnumerateW(DirectSoundCallback, (void*)0);
ENSURE(ret == DS_OK);
}
FreeLibrary(hDsoundDll);
return directSoundDriverPath;
}
//-----------------------------------------------------------------------------
Status win_get_snd_info()
{
WmiInstances instances;
RETURN_STATUS_IF_ERR(wmi_GetClassInstances(L"Win32_SoundDevice", instances));
std::set<std::wstring> names; // get rid of duplicate "High Definition Audio Device" entries
for(WmiInstances::iterator it = instances.begin(); it != instances.end(); ++it)
{
if((*it)[L"Availability"].intVal != 8) // not offline
names.insert(std::wstring((*it)[L"ProductName"].bstrVal));
}
wchar_t* pos = snd_card;
for(std::set<std::wstring>::const_iterator it = names.begin(); it != names.end(); ++it)
{
const int ret = swprintf_s(pos, SND_CARD_LEN-(pos-snd_card), L"%ls; ", it->c_str());
if(ret > 0)
pos += ret;
}
// find all DLLs related to OpenAL and retrieve their versions.
VersionList versionList;
if(wversion_Number() < WVERSION_VISTA)
wdll_ver_Append(GetDirectSoundDriverPath(), versionList);
StringSet dlls; // ensures uniqueness
(void)add_oal_dlls_in_dir(wutil_ExecutablePath(), dlls, versionList);
(void)add_oal_dlls_in_dir(wutil_SystemPath(), dlls, versionList);
wcscpy_s(snd_drv_ver, SND_DRV_VER_LEN, versionList.c_str());
return INFO::OK;
}