mirror of
https://gitea.wildfiregames.com/0ad/0ad
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155 lines
5.6 KiB
C++
155 lines
5.6 KiB
C++
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* sound card detection on Windows.
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*/
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#include "precompiled.h"
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#include "lib/sysdep/snd.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string>
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#include <set>
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#include "lib/file/file_system.h"
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#include "lib/sysdep/os/win/wdll_ver.h"
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#include "lib/sysdep/os/win/wversion.h"
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#include "lib/sysdep/os/win/wutil.h"
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#include "lib/sysdep/os/win/wmi.h"
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static bool IsOpenAlDllName(const Path::String& name)
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{
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// (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search)
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return name.find(L"oal.dll") != Path::String::npos || name.find(L"OpenAL") != Path::String::npos;
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}
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// ensures each OpenAL DLL is only listed once (even if present in several
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// directories on our search path).
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typedef std::set<Path::String> StringSet;
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// find all OpenAL DLLs in a dir.
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// call in library search order (exe dir, then win sys dir); otherwise,
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// DLLs in the executable's starting directory hide those of the
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// same name in the system directory.
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static void add_oal_dlls_in_dir(const OsPath& path, StringSet& dlls, VersionList& versionList)
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{
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FileInfos files;
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(void)GetDirectoryEntries(path, &files, 0);
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for(size_t i = 0; i < files.size(); i++)
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{
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const Path::String name = files[i].Name().string();
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if(!IsOpenAlDllName(name))
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continue;
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// already in StringSet (i.e. has already been wdll_ver_list_add-ed)
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std::pair<StringSet::iterator, bool> ret = dlls.insert(name);
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if(!ret.second) // insert failed - element already there
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continue;
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wdll_ver_Append(path / name, versionList);
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}
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}
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//-----------------------------------------------------------------------------
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// DirectSound driver version
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// we've seen audio problems caused by buggy DirectSound drivers (because
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// OpenAL can use them in its implementation), so their version should be
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// retrieved as well. the only way I know of is to enumerate all DS devices.
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//
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// unfortunately this fails with Vista's DS emulation - it returns some
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// GUID crap as the module name. to avoidc crashing when attempting to get
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// the version info for that bogus driver path, we'll skip this code there.
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// (delay-loading dsound.dll eliminates any overhead)
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static OsPath directSoundDriverPath;
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// store sound card name and path to DirectSound driver.
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// called for each DirectSound driver, but aborts after first valid driver.
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static BOOL CALLBACK DirectSoundCallback(void* guid, const wchar_t* UNUSED(description),
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const wchar_t* module, void* UNUSED(cbData))
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{
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// skip first dummy entry (description == "Primary Sound Driver")
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if(guid == NULL)
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return TRUE; // continue calling
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// note: $system\\drivers is not in LoadLibrary's search list,
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// so we have to give the full pathname.
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directSoundDriverPath = wutil_SystemPath()/"drivers" / module;
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// we assume the first "driver name" (sound card) is the one we want;
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// stick with that and stop calling.
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return FALSE;
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}
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static const OsPath& GetDirectSoundDriverPath()
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{
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#define DS_OK 0
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typedef BOOL (CALLBACK* LPDSENUMCALLBACKW)(void*, const wchar_t*, const wchar_t*, void*);
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HMODULE hDsoundDll = LoadLibraryW(L"dsound.dll");
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WUTIL_FUNC(pDirectSoundEnumerateW, HRESULT, (LPDSENUMCALLBACKW, void*));
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WUTIL_IMPORT(hDsoundDll, DirectSoundEnumerateW, pDirectSoundEnumerateW);
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if(pDirectSoundEnumerateW)
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{
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HRESULT ret = pDirectSoundEnumerateW(DirectSoundCallback, (void*)0);
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ENSURE(ret == DS_OK);
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}
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FreeLibrary(hDsoundDll);
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return directSoundDriverPath;
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}
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//-----------------------------------------------------------------------------
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Status win_get_snd_info()
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{
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WmiInstances instances;
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RETURN_STATUS_IF_ERR(wmi_GetClassInstances(L"Win32_SoundDevice", instances));
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std::set<std::wstring> names; // get rid of duplicate "High Definition Audio Device" entries
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for(WmiInstances::iterator it = instances.begin(); it != instances.end(); ++it)
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{
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if((*it)[L"Availability"].intVal != 8) // not offline
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names.insert(std::wstring((*it)[L"ProductName"].bstrVal));
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}
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wchar_t* pos = snd_card;
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for(std::set<std::wstring>::const_iterator it = names.begin(); it != names.end(); ++it)
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{
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const int ret = swprintf_s(pos, SND_CARD_LEN-(pos-snd_card), L"%ls; ", it->c_str());
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if(ret > 0)
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pos += ret;
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}
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// find all DLLs related to OpenAL and retrieve their versions.
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VersionList versionList;
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if(wversion_Number() < WVERSION_VISTA)
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wdll_ver_Append(GetDirectSoundDriverPath(), versionList);
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StringSet dlls; // ensures uniqueness
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(void)add_oal_dlls_in_dir(wutil_ExecutablePath(), dlls, versionList);
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(void)add_oal_dlls_in_dir(wutil_SystemPath(), dlls, versionList);
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wcscpy_s(snd_drv_ver, SND_DRV_VER_LEN, versionList.c_str());
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return INFO::OK;
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}
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