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Change HotkeyPress event to be non-repeating (HotkeyDown to replace the repeating case) Fix shiftlag Make toggle hotkeys only respond to the first SDL event. Many iterations of review by: elexis Test done by: Imarok Comments By: vladislav, Stan Reviewed By: wraitii Fixes: #5055 Differential Revision: https://code.wildfiregames.com/D1398 This was SVN commit r23701.
40 lines
2 KiB
C++
40 lines
2 KiB
C++
/* Copyright (C) 2020 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_JSI_GUIMANAGER
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#define INCLUDED_JSI_GUIMANAGER
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#include "scriptinterface/ScriptInterface.h"
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#include "simulation2/system/ParamNode.h"
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namespace JSI_GUIManager
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{
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void PushGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData, JS::HandleValue callbackFunction);
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void SwitchGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData);
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void PopGuiPage(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue args);
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JS::Value GetGUIObjectByName(ScriptInterface::CxPrivate* pCxPrivate, const std::string& name);
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void SetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag, const std::string& eventName, JS::HandleValue function);
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void UnsetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag, const std::string& eventName);
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std::wstring SetCursor(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name);
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void ResetCursor(ScriptInterface::CxPrivate* pCxPrivate);
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bool TemplateExists(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName);
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CParamNode GetTemplate(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName);
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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}
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#endif // INCLUDED_JSI_GUIMANAGER
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