0ad/source/glext_funcs.h
janwas 2ebc9e2cb6 Initial revision
This was SVN commit r5.
2003-09-21 21:24:53 +00:00

25 lines
896 B
C
Executable file

/* GL 1.2 */
FUNC(void, glActiveTexture, (int))
/* EXT_swap_control */
FUNC(int, wglSwapIntervalEXT, (int))
/* NV_vertex_array */
FUNC(void, glVertexArrayRangeNV, (int, void*))
FUNC(void, glFlushVertexArrayRangeNV, ())
FUNC(void*, wglAllocateMemoryNV, (int, float, float, float))
FUNC(void, wglFreeMemoryNV, (void*))
/* NV_fence */
FUNC(void, glGenFencesNV, (int, unsigned int*))
FUNC(void, glDeleteFencesNV, (int, const unsigned int*))
FUNC(void, glSetFenceNV, (unsigned int, int))
FUNC(int, glTestFenceNV, (unsigned int))
FUNC(void, glFinishFenceNV, (unsigned int))
FUNC(int, glIsFenceNV, (unsigned int))
FUNC(void, glGetFenceivNV, (unsigned int, int, int*))
FUNC(void, glCompressedTexImage2DARB, (int, int, int, unsigned int, unsigned int, int, unsigned int, const void*))
FUNC(void, glCompressedTexSubImage2DARB, (int, int, int, int, unsigned int, int, int, unsigned int, const void*))