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https://gitea.wildfiregames.com/0ad/0ad
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- replace more std::wstring with Native or VfsPath; wstring_from_utf8 -> NativePathFromString - replace sequences of Join(Path(), Basename+extension) with ChangeExtension in wsdl, CacheLoader - add Path::IsDirectory to replace .empty() / path_is_dir_sep(.back()). also changed behavior to reflect the fact that "" is the VFS root _directory_ - Path::Join now allows 2 identical path types (e.g. VfsPath) or one char* literal (prevents inadvertently introducing non-safe characters). to convert from wstring or wchar_t, use an explicit ctor (e.g. VfsPath(wchar_t_string)) This was SVN commit r9091. |
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| .. | ||
| test_Color.h | ||
| test_LOSTexture.h | ||
| test_MeshManager.h | ||
| test_Terrain.h | ||
| test_TextureConverter.h | ||
| test_TextureManager.h | ||