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Serialize the mapsize in the pathfinder and the reveal shoreline flag in
the range manager.
Reload the rangemanager data after other components have been
deserialized.
Use the SerializeCommon pattern in the pathfinder to avoid code
duplication.
Move the shoreline logic from the Vision component to the range manager.
Remove unused interface mocks from the rangemanager test following
b05879e151.
This was SVN commit r18879.
144 lines
3.8 KiB
C++
144 lines
3.8 KiB
C++
/* Copyright (C) 2016 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "simulation2/system/Component.h"
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#include "ICmpVision.h"
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#include "simulation2/MessageTypes.h"
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#include "simulation2/components/ICmpPlayerManager.h"
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#include "simulation2/components/ICmpRangeManager.h"
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#include "simulation2/components/ICmpValueModificationManager.h"
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class CCmpVision : public ICmpVision
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{
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public:
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static void ClassInit(CComponentManager& componentManager)
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{
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componentManager.SubscribeToMessageType(MT_OwnershipChanged);
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componentManager.SubscribeToMessageType(MT_ValueModification);
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componentManager.SubscribeToMessageType(MT_Deserialized);
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}
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DEFAULT_COMPONENT_ALLOCATOR(Vision)
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// Template state:
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entity_pos_t m_Range, m_BaseRange;
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// TODO: The reveal shore system should be replaced by a general
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// system of "special" vision methods that are not ranges.
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bool m_RevealShore;
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static std::string GetSchema()
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{
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return
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"<element name='Range'>"
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"<data type='nonNegativeInteger'/>"
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"</element>"
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"<optional>"
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"<element name='RevealShore'>"
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"<data type='boolean'/>"
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"</element>"
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"</optional>";
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}
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virtual void Init(const CParamNode& paramNode)
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{
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m_BaseRange = m_Range = paramNode.GetChild("Range").ToFixed();
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if (paramNode.GetChild("RevealShore").IsOk())
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m_RevealShore = paramNode.GetChild("RevealShore").ToBool();
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else
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m_RevealShore = false;
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}
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virtual void Deinit()
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{
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}
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virtual void Serialize(ISerializer& UNUSED(serialize))
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{
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// No dynamic state to serialize
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}
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virtual void Deserialize(const CParamNode& paramNode, IDeserializer& UNUSED(deserialize))
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{
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Init(paramNode);
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}
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virtual void HandleMessage(const CMessage& msg, bool UNUSED(global))
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{
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switch (msg.GetType())
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{
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case MT_OwnershipChanged:
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{
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const CMessageOwnershipChanged& msgData = static_cast<const CMessageOwnershipChanged&> (msg);
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if (msgData.entity != GetEntityId())
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break;
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ReloadRange();
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break;
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}
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case MT_ValueModification:
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{
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const CMessageValueModification& msgData = static_cast<const CMessageValueModification&> (msg);
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if (msgData.component != L"Vision")
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break;
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ReloadRange();
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break;
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}
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case MT_Deserialized:
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{
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CmpPtr<ICmpValueModificationManager> cmpValueModificationManager(GetSystemEntity());
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if (cmpValueModificationManager)
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m_Range = cmpValueModificationManager->ApplyModifications(L"Vision/Range", m_BaseRange, GetEntityId());
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break;
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}
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}
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}
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virtual void ReloadRange()
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{
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CmpPtr<ICmpValueModificationManager> cmpValueModificationManager(GetSystemEntity());
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if (!cmpValueModificationManager)
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return;
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entity_pos_t newRange = cmpValueModificationManager->ApplyModifications(L"Vision/Range", m_BaseRange, GetEntityId());
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if (newRange == m_Range)
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return;
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// Update our vision range and broadcast message
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entity_pos_t oldRange = m_Range;
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m_Range = newRange;
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CMessageVisionRangeChanged msg(GetEntityId(), oldRange, newRange);
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GetSimContext().GetComponentManager().BroadcastMessage(msg);
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}
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virtual entity_pos_t GetRange()
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{
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return m_Range;
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}
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virtual bool GetRevealShore()
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{
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return m_RevealShore;
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}
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};
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REGISTER_COMPONENT_TYPE(Vision)
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