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tests
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Make the modmod standalone.
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2014-08-25 16:38:54 +00:00 |
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CCmpAIManager.cpp
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Exact stack rooting for ScriptInterface::FreezeObject.
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2014-08-08 11:59:49 +00:00 |
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CCmpCommandQueue.cpp
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Exact stack rooting for ScriptInterface::ToString.
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2014-08-03 17:29:49 +00:00 |
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CCmpDecay.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
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CCmpFootprint.cpp
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add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
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2014-01-08 18:27:58 +00:00 |
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CCmpMinimap.cpp
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Removes pointless minimap state change during attack notification, it broke synchronized simulation state and caused some OOS errors. Fixes #2525. Refs #1719, #2526.
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2014-05-19 01:35:14 +00:00 |
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CCmpMotionBall.cpp
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CCmpObstruction.cpp
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CCmpObstructionManager.cpp
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Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports). Fixes #2573, Refs #2430 . There probably are opportunities to remove more things.
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2014-08-06 09:21:00 +00:00 |
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CCmpOverlayRenderer.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
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CCmpOwnership.cpp
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CCmpParticleManager.cpp
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CCmpPathfinder.cpp
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Fix units falling off the edge of the world.
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2014-06-03 22:35:40 +00:00 |
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CCmpPathfinder_Common.h
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Fix units falling off the edge of the world.
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2014-06-03 22:35:40 +00:00 |
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CCmpPathfinder_Tile.cpp
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CCmpPathfinder_Vertex.cpp
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CCmpPosition.cpp
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Fix an oversight in CcmpPosition from the turret changes. Reported on IRC by Falsevision.
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2014-07-23 13:02:42 +00:00 |
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CCmpProjectileManager.cpp
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CCmpRallyPointRenderer.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
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CCmpRangeManager.cpp
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Extend visibility update to all tiles around LoS vertices. Incidentally prevent an issue from arising on square maps. Also improve a code comment.
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2014-09-21 20:29:54 +00:00 |
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CCmpSelectable.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
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CCmpSoundManager.cpp
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Stop music when resetting the simulation test mode in Atlas.
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2014-09-12 21:38:10 +00:00 |
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CCmpTemplateManager.cpp
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
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CCmpTerrain.cpp
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Commit coastal waves when activating fancy effects, and incidentally completely change how this effect work. Refs #48.
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2014-07-28 10:14:00 +00:00 |
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CCmpTerritoryInfluence.cpp
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Remove inconsistent checks for pSimulation2 when saving maps and ensure that it is set.
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2014-07-01 19:00:41 +00:00 |
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CCmpTerritoryManager.cpp
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Fix pathfinding and territories not being recomputed when water height changes.
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2014-05-26 13:45:10 +00:00 |
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CCmpTest.cpp
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CCmpUnitMotion.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
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CCmpUnitRenderer.cpp
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Small cleanup, including a correction in the templates documentation, and the removal of residues from the culling changes.
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2014-07-12 16:03:37 +00:00 |
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CCmpVision.cpp
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CCmpVisualActor.cpp
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Small cleanup, including a correction in the templates documentation, and the removal of residues from the culling changes.
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2014-07-12 16:03:37 +00:00 |
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CCmpWaterManager.cpp
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Commit coastal waves when activating fancy effects, and incidentally completely change how this effect work. Refs #48.
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2014-07-28 10:14:00 +00:00 |
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ICmpAIInterface.cpp
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Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.
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2014-07-30 17:34:40 +00:00 |
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ICmpAIInterface.h
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ICmpAIManager.cpp
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Exact stack rooting for JSON related ScriptInterface functions.
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2014-08-02 22:21:50 +00:00 |
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ICmpAIManager.h
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ICmpCommandQueue.cpp
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ICmpCommandQueue.h
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ICmpDecay.cpp
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ICmpDecay.h
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ICmpFogging.cpp
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Explore the map inside a player's territory border at the beginning of a game.
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2014-08-26 10:01:04 +00:00 |
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ICmpFogging.h
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Explore the map inside a player's territory border at the beginning of a game.
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2014-08-26 10:01:04 +00:00 |
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ICmpFootprint.cpp
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Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&.
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2014-07-14 19:52:35 +00:00 |
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ICmpFootprint.h
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add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
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2014-01-08 18:27:58 +00:00 |
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ICmpGuiInterface.cpp
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Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.
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2014-07-30 17:34:40 +00:00 |
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ICmpGuiInterface.h
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ICmpIdentity.cpp
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ICmpIdentity.h
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ICmpMinimap.cpp
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ICmpMinimap.h
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ICmpMirage.cpp
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Hide changes to buildings in the fog-of-war.
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2014-08-04 22:49:19 +00:00 |
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ICmpMirage.h
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Hide changes to buildings in the fog-of-war.
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2014-08-04 22:49:19 +00:00 |
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ICmpMotion.cpp
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ICmpMotion.h
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ICmpObstruction.cpp
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ICmpObstruction.h
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ICmpObstructionManager.cpp
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ICmpObstructionManager.h
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ICmpOverlayRenderer.cpp
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ICmpOverlayRenderer.h
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ICmpOwnership.cpp
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ICmpOwnership.h
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ICmpParticleManager.cpp
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ICmpParticleManager.h
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ICmpPathfinder.cpp
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ICmpPathfinder.h
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ICmpPlayer.cpp
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ICmpPlayer.h
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ICmpPlayerManager.cpp
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ICmpPlayerManager.h
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ICmpPosition.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpPosition.h
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Fix non-PCH build.
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2014-06-02 20:06:27 +00:00 |
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ICmpProjectileManager.cpp
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ICmpProjectileManager.h
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ICmpRallyPointRenderer.cpp
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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ICmpRallyPointRenderer.h
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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ICmpRangeManager.cpp
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Explore the map inside a player's territory border at the beginning of a game.
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2014-08-26 10:01:04 +00:00 |
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ICmpRangeManager.h
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Explore the map inside a player's territory border at the beginning of a game.
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2014-08-26 10:01:04 +00:00 |
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ICmpSelectable.cpp
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ICmpSelectable.h
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ICmpSettlement.cpp
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ICmpSettlement.h
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ICmpSoundManager.cpp
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Stop music when resetting the simulation test mode in Atlas.
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2014-09-12 21:38:10 +00:00 |
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ICmpSoundManager.h
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Stop music when resetting the simulation test mode in Atlas.
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2014-09-12 21:38:10 +00:00 |
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ICmpTechnologyTemplateManager.cpp
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ICmpTechnologyTemplateManager.h
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ICmpTemplateManager.cpp
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AIs now properly receive aura and technology updates. Fixes #2377, Refs #1520 . Consequently reimplement repairing for AIs.
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2014-01-16 20:32:44 +00:00 |
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ICmpTemplateManager.h
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Small cleanup, including a correction in the templates documentation, and the removal of residues from the culling changes.
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2014-07-12 16:03:37 +00:00 |
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ICmpTerrain.cpp
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ICmpTerrain.h
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Fix an issue with corruption of water data when the actor editor opened in Atlas.
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2014-02-25 06:27:15 +00:00 |
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ICmpTerritoryInfluence.cpp
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ICmpTerritoryInfluence.h
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ICmpTerritoryManager.cpp
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ICmpTerritoryManager.h
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ICmpTest.cpp
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ICmpTest.h
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ICmpUnitMotion.cpp
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Improve navigation for ship formations by setting the formation controller to the right passability class
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2014-05-18 07:59:43 +00:00 |
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ICmpUnitMotion.h
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Improve navigation for ship formations by setting the formation controller to the right passability class
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2014-05-18 07:59:43 +00:00 |
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ICmpUnitRenderer.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpUnitRenderer.h
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpUnknownScript.cpp
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ICmpUnknownScript.h
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ICmpValueModificationManager.cpp
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpValueModificationManager.h
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpVision.cpp
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ICmpVision.h
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ICmpVisual.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpVisual.h
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpWaterManager.cpp
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |
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ICmpWaterManager.h
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |