0ad/source/tools/atlas/wxJS/common/script.cpp
Ykkrosh 53bcba3368 Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.

This was SVN commit r5154.
2007-06-08 22:56:01 +00:00

72 lines
2.1 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - script.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: script.cpp 631 2007-03-23 20:14:28Z fbraem $
*/
#include <wx/txtstrm.h>
#include <wx/wfstream.h>
#include <wx/textfile.h>
#include "script.h"
using namespace wxjs;
wxString ScriptSource::GetSource() const
{
return m_source;
}
void ScriptSource::SetFile(const wxString &file, wxMBConv &conv)
{
m_file = file;
wxFileInputStream fis(file);
if ( fis.IsOk() )
{
wxTextInputStream tis(fis, wxT("\t"), conv);
bool first = true;
while(! fis.Eof())
{
wxString line = tis.ReadLine();
if ( first
&& line.StartsWith(wxT("#!")) ) // The first line can hold a shebang
{
first = false;
continue;
}
first = false;
m_source.Append(line);
m_source.Append(wxTextFile::GetEOL());
}
}
}
ScriptSource::ScriptSource(const ScriptSource &copy) : m_file(copy.m_file)
, m_source(copy.m_source)
, m_name(copy.m_name)
{
}
void ScriptSource::SetSource(const wxString &source)
{
m_source.append(source);
}