0ad/source/simulation2
elexis 32981e6f5e Allow the AI to read JSON simulation files and use the Resources prototype from 52f311da2b for the AI directly.
Removes the workaround copy of the resources JSON each turn in
GetSimulationState.

Refs #3934, #4868
Differential Revision: https://code.wildfiregames.com/D1119
Reviewed By: mimo
This was SVN commit r20600.
2017-12-06 20:26:01 +00:00
..
components Allow the AI to read JSON simulation files and use the Resources prototype from 52f311da2b for the AI directly. 2017-12-06 20:26:01 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fix territory borders not showing up on OSX when compiled with the lastest xCode. 2017-11-25 12:48:37 +00:00
scripting Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 01:53:46 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system Expose the same FileExists to JS GUI, simulation and rmgen. 2017-12-05 00:22:03 +00:00
tests Fix a disabled template manager test. 2017-10-22 15:39:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp More ScriptInterface const. 2017-11-25 06:49:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Add a TerritoryDecayManager component to update territoryMap with the blinking state when territories are recomputed. That's needed by the AI which was up to now not aware of blinking cells. 2017-10-07 08:42:39 +00:00