0ad/source/lib/external_libraries
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00
..
libjpeg.h dll_ver: don't call Wow64 stuff on 32-bit vista 2007-05-24 02:32:53 +00:00
openal.h # win/macosx compat, add hooks to disable OpenGL feature usage 2007-09-02 21:44:56 +00:00
png.h dll_ver: don't call Wow64 stuff on 32-bit vista 2007-05-24 02:32:53 +00:00
sdl.h config: add means of enabling/disabling wsdl (and cautionary note about SDL on windows) 2007-12-29 16:45:22 +00:00
sdl_fwd.h Add some missing file comments in source/lib. 2007-05-08 15:11:53 +00:00
wxwidgets.h # SwEng/cleanup 2007-05-18 00:14:26 +00:00
zlib.h improvements and fixes: 2008-01-07 20:03:19 +00:00