0ad/source/renderer/backend
2022-03-08 23:28:31 +00:00
..
gl Replaces native GL types by backend format in vertex attributes in CShaderProgram. 2022-03-07 02:21:05 +00:00
CompareOp.cpp Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
CompareOp.h Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
Format.h Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay. 2022-03-08 23:28:31 +00:00
PipelineState.cpp Adds depth bias to PipelineState and its management to CDeviceCommandContext. 2022-02-26 21:49:32 +00:00
PipelineState.h Adds depth bias to PipelineState and its management to CDeviceCommandContext. 2022-02-26 21:49:32 +00:00
Sampler.cpp Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
Sampler.h Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00