mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
CParamNodes can be quite large, thus we usually cache the JS::Value when converting them. The AIInterface makes heavy use of it as detected in #7404. However, the cached values are re-frozen everytime, which is a significant waste of time on a large number of templates. |
||
|---|---|---|
| .. | ||
| components | ||
| docs | ||
| helpers | ||
| scripting | ||
| serialization | ||
| system | ||
| tests | ||
| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||