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RPI4 returns `false` for `textureCompressionBC` because it doesn't support formats above BC3. As the Vulkan specification requires to support all BC formats to have `true` for `textureCompressionBC`. |
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|---|---|---|
| .. | ||
| dummy | ||
| gl | ||
| vulkan | ||
| Backend.h | ||
| Barrier.h | ||
| CompareOp.cpp | ||
| CompareOp.h | ||
| Format.h | ||
| IBuffer.h | ||
| IDevice.h | ||
| IDeviceCommandContext.h | ||
| IDeviceObject.h | ||
| IFramebuffer.h | ||
| IShaderProgram.h | ||
| ITexture.h | ||
| PipelineState.cpp | ||
| PipelineState.h | ||
| Sampler.cpp | ||
| Sampler.h | ||