0ad/source/simulation2/components/tests
2019-04-09 21:50:10 +00:00
..
test_CinemaManager.h Adds basic tests for the CinemaManager component 2017-11-24 22:38:03 +00:00
test_CommandQueue.h Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds 2015-06-21 19:22:12 +00:00
test_ObstructionManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_Pathfinder.h Consider that the point could be inside the goal area in some PathGoal functions 2018-01-16 02:15:04 +00:00
test_Position.h Rename cmpPosition's IsFloating to CanFloat. 2017-09-18 09:54:54 +00:00
test_RangeManager.h Remove useless class, test class and use boost instead of it in test_RangeManager.h. Use boost::random::uniform_real_distribution<double> instead of deprecated boost::uniform_real<> in that class as well. 2019-04-09 21:50:10 +00:00
test_scripts.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
test_TerritoryManager.h Pass some strings and a vector as const refs. 2017-02-24 17:02:10 +00:00