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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SHAREDMEMORY
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#define INCLUDED_SHAREDMEMORY
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// we want to use placement new without grief
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// (Duplicated in Shareable.h)
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#undef new
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namespace AtlasMessage
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{
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// Shared pointers need to be allocated and freed from the same heap.
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// So, both sides of the Shareable interface should set these function pointers
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// to point to the same function. (The game will have to dynamically load them
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// from the DLL.)
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extern void* (*ShareableMallocFptr) (size_t n);
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extern void (*ShareableFreeFptr) (void* p);
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// Implement shared new/delete on top of those
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template<typename T> T* ShareableNew()
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{
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T* p = (T*)ShareableMallocFptr(sizeof(T));
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new (p) T;
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return p;
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}
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template<typename T> void ShareableDelete(T* p)
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{
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p->~T();
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ShareableFreeFptr(p);
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}
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// Or maybe we want to use a non-default constructor
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#define SHAREABLE_NEW(T, data) (new ( (T*)AtlasMessage::ShareableMallocFptr(sizeof(T)) ) T data)
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}
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#endif // INCLUDED_SHAREDMEMORY
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