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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "Datafile.h"
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#include "wx/file.h"
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#include "wx/filename.h"
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#include "wx/dir.h"
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static wxString g_DataDir;
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AtObj Datafile::ReadList(const char* section)
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{
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const wxString relativePath (_T("tools/atlas/lists.xml"));
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wxFileName filename (relativePath, wxPATH_UNIX);
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filename.MakeAbsolute(g_DataDir);
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if (! filename.FileExists())
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{
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wxLogError(_("Cannot find file 'lists.xml'"));
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return AtObj();
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}
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std::string xml;
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wxCHECK(SlurpFile(filename.GetFullPath(), xml), AtObj());
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AtObj lists (AtlasObject::LoadFromXML(xml));
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return *lists["lists"][section];
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}
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bool Datafile::SlurpFile(const wxString& filename, std::string& out)
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{
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wxFile file (filename, wxFile::read);
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while (true)
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{
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static char buf[1024];
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int read = file.Read(buf, sizeof(buf));
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wxCHECK(read >= 0, false);
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if (read == 0)
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break;
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out += std::string(buf, read);
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}
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file.Close();
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return true;
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}
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void Datafile::SetSystemDirectory(const wxString& dir)
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{
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wxFileName sys (dir);
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wxString systemDir = sys.GetPath();
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wxFileName data (_T("../data/"), wxPATH_UNIX);
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data.MakeAbsolute(systemDir);
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g_DataDir = data.GetPath();
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}
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void Datafile::SetDataDirectory(const wxString& dir)
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{
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wxFileName data (dir);
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g_DataDir = data.GetPath();
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}
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wxString Datafile::GetDataDirectory()
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{
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return g_DataDir;
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}
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wxArrayString Datafile::EnumerateDataFiles(const wxString& dir, const wxString& filter)
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{
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wxFileName d (dir);
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d.MakeAbsolute(g_DataDir);
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wxArrayString files;
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wxDir::GetAllFiles(d.GetPath(), &files, filter, wxDIR_FILES);
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return files;
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}
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