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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
135 lines
4.7 KiB
C++
135 lines
4.7 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "simulation2/system/ComponentTest.h"
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#include "simulation2/serialization/StdDeserializer.h"
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#include "simulation2/serialization/StdSerializer.h"
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#include "ps/Filesystem.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/ScriptContext.h"
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class TestComponentScripts : public CxxTest::TestSuite
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{
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public:
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void setUp()
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{
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g_VFS = CreateVfs();
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g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST);
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g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors
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CXeromyces::Startup();
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}
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void tearDown()
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{
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CXeromyces::Terminate();
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g_VFS.reset();
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}
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static void load_script(const ScriptInterface& scriptInterface, const VfsPath& pathname)
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{
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CVFSFile file;
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TS_ASSERT_EQUALS(file.Load(g_VFS, pathname), PSRETURN_OK);
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CStr content = file.DecodeUTF8(); // assume it's UTF-8
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TSM_ASSERT(L"Running script "+pathname.string(), scriptInterface.LoadScript(pathname, content));
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}
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static void Script_LoadComponentScript(const ScriptInterface& scriptInterface, const VfsPath& pathname)
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{
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ScriptRequest rq(scriptInterface);
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CComponentManager* componentManager = scriptInterface.ObjectFromCBData<CComponentManager>(rq);
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TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/components") / pathname));
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}
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static void Script_LoadHelperScript(const ScriptInterface& scriptInterface, const VfsPath& pathname)
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{
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ScriptRequest rq(scriptInterface);
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CComponentManager* componentManager = scriptInterface.ObjectFromCBData<CComponentManager>(rq);
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TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/helpers") / pathname));
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}
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static JS::Value Script_SerializationRoundTrip(const ScriptInterface& scriptInterface, JS::HandleValue value)
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{
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ScriptRequest rq(scriptInterface);
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JS::RootedValue val(rq.cx);
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val = value;
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std::stringstream stream;
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CStdSerializer serializer(scriptInterface, stream);
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serializer.ScriptVal("", &val);
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CStdDeserializer deserializer(scriptInterface, stream);
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deserializer.ScriptVal("", &val);
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return val;
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}
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void test_global_scripts()
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{
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if (!VfsDirectoryExists(L"globalscripts/tests/"))
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{
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debug_printf("Skipping globalscripts tests (can't find binaries/data/mods/public/globalscripts/tests/)\n");
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return;
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}
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VfsPaths paths;
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TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"globalscripts/tests/", L"test_*.js", paths));
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for (const VfsPath& path : paths)
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{
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CSimContext context;
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CComponentManager componentManager(context, g_ScriptContext, true);
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ScriptTestSetup(componentManager.GetScriptInterface());
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ScriptRequest rq(componentManager.GetScriptInterface());
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ScriptFunction::Register<Script_SerializationRoundTrip>(rq, "SerializationRoundTrip");
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load_script(componentManager.GetScriptInterface(), path);
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}
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}
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void test_scripts()
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{
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if (!VfsFileExists(L"simulation/components/tests/setup.js"))
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{
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debug_printf("Skipping component scripts tests (can't find binaries/data/mods/public/simulation/components/tests/setup.js)\n");
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return;
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}
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VfsPaths paths;
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TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"simulation/components/tests/", L"test_*.js", paths));
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TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"simulation/helpers/tests/", L"test_*.js", paths));
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paths.push_back(VfsPath(L"simulation/components/tests/setup_test.js"));
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for (const VfsPath& path : paths)
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{
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// Clean up previous scripts.
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g_ScriptContext->ShrinkingGC();
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CSimContext context;
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CComponentManager componentManager(context, g_ScriptContext, true);
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ScriptTestSetup(componentManager.GetScriptInterface());
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ScriptRequest rq(componentManager.GetScriptInterface());
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ScriptFunction::Register<Script_LoadComponentScript>(rq, "LoadComponentScript");
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ScriptFunction::Register<Script_LoadHelperScript>(rq, "LoadHelperScript");
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ScriptFunction::Register<Script_SerializationRoundTrip>(rq, "SerializationRoundTrip");
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componentManager.LoadComponentTypes();
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load_script(componentManager.GetScriptInterface(), L"simulation/components/tests/setup.js");
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load_script(componentManager.GetScriptInterface(), path);
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}
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}
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};
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