0ad/source/renderer/backend/CompareOp.h
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00

57 lines
1.6 KiB
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/* Copyright (C) 2022 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_RENDERER_BACKEND_COMPAREOP
#define INCLUDED_RENDERER_BACKEND_COMPAREOP
#include "graphics/Color.h"
class CStr;
namespace Renderer
{
namespace Backend
{
enum class CompareOp
{
// Never passes the comparison.
NEVER,
// Passes if the source value is less than the destination value.
LESS,
// Passes if the source depth value is equal to the destination value.
EQUAL,
// Passes if the source depth value is less than or equal to the destination value.
LESS_OR_EQUAL,
// Passes if the source depth value is greater than the destination value.
GREATER,
// Passes if the source depth value is not equal to the destination value.
NOT_EQUAL,
// Passes if the source depth value is greater than or equal to the destination value.
GREATER_OR_EQUAL,
// Always passes the comparison.
ALWAYS
};
CompareOp ParseCompareOp(const CStr& str);
} // namespace Backend
} // namespace Renderer
#endif // INCLUDED_RENDERER_BACKEND_COMPAREOP