0ad/source/ps/tests/test_Future.h
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00

135 lines
3.6 KiB
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/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/self_test.h"
#include "ps/Future.h"
#include <functional>
#include <type_traits>
class TestFuture : public CxxTest::TestSuite
{
public:
void test_future_basic()
{
int counter = 0;
{
Future<void> noret;
std::function<void()> task = noret.Wrap([&counter]() mutable { counter++; });
task();
TS_ASSERT_EQUALS(counter, 1);
}
{
Future<void> noret;
{
std::function<void()> task = noret.Wrap([&counter]() mutable { counter++; });
// Auto-cancels the task.
}
}
TS_ASSERT_EQUALS(counter, 1);
}
void test_future_return()
{
{
Future<int> future;
std::function<void()> task = future.Wrap([]() { return 1; });
task();
TS_ASSERT_EQUALS(future.Get(), 1);
}
// Convertible type.
{
Future<int> future;
std::function<void()> task = future.Wrap([]() -> u8 { return 1; });
task();
TS_ASSERT_EQUALS(future.Get(), 1);
}
static int destroyed = 0;
// No trivial constructor or destructor. Also not copiable.
struct NonDef
{
NonDef() = delete;
NonDef(int input) : value(input) {};
NonDef(const NonDef&) = delete;
NonDef(NonDef&& o)
{
value = o.value;
o.value = 0;
}
~NonDef() { if (value != 0) destroyed++; }
int value = 0;
};
TS_ASSERT_EQUALS(destroyed, 0);
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
task();
TS_ASSERT_EQUALS(future.Get().value, 1);
}
TS_ASSERT_EQUALS(destroyed, 1);
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
}
TS_ASSERT_EQUALS(destroyed, 1);
/**
* TODO: find a way to test this
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
future.CancelOrWait();
TS_ASSERT_THROWS(future.Get(), const Future<NonDef>::BadFutureAccess&);
}
*/
TS_ASSERT_EQUALS(destroyed, 1);
}
void test_future_moving()
{
Future<int> future;
std::function<int()> function;
// Set things up so all temporaries passed into the futures will be reset to obviously invalid memory.
std::aligned_storage_t<sizeof(Future<int>), alignof(Future<int>)> futureStorage;
std::aligned_storage_t<sizeof(std::function<int()>), alignof(std::function<int()>)> functionStorage;
Future<int>* f = &future; // CppCheck doesn't read placement new correctly, do this to silence errors.
std::function<int()>* c = &function;
f = new (&futureStorage) Future<int>{};
c = new (&functionStorage) std::function<int()>{};
*c = []() { return 7; };
std::function<void()> task = f->Wrap(std::move(*c));
future = std::move(*f);
function = std::move(*c);
// Destroy and clear the memory
f->~Future();
c->~function();
memset(&futureStorage, 0xFF, sizeof(decltype(futureStorage)));
memset(&functionStorage, 0xFF, sizeof(decltype(functionStorage)));
// Let's move the packaged task while at it.
std::function<void()> task2 = std::move(task);
task2();
TS_ASSERT_EQUALS(future.Get(), 7);
}
};