mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 05:44:08 -07:00
Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
288 lines
7.8 KiB
C++
288 lines
7.8 KiB
C++
/* Copyright (C) 2022 Wildfire Games.
|
||
* This file is part of 0 A.D.
|
||
*
|
||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||
* it under the terms of the GNU General Public License as published by
|
||
* the Free Software Foundation, either version 2 of the License, or
|
||
* (at your option) any later version.
|
||
*
|
||
* 0 A.D. is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
||
*/
|
||
|
||
#ifndef INCLUDED_FUTURE
|
||
#define INCLUDED_FUTURE
|
||
|
||
#include "ps/FutureForward.h"
|
||
|
||
#include <atomic>
|
||
#include <condition_variable>
|
||
#include <functional>
|
||
#include <mutex>
|
||
#include <optional>
|
||
#include <type_traits>
|
||
|
||
template<typename ResultType>
|
||
class PackagedTask;
|
||
|
||
namespace FutureSharedStateDetail
|
||
{
|
||
enum class Status
|
||
{
|
||
PENDING,
|
||
STARTED,
|
||
DONE,
|
||
CANCELED
|
||
};
|
||
|
||
template<typename T>
|
||
using ResultHolder = std::conditional_t<std::is_void_v<T>, std::nullopt_t, std::optional<T>>;
|
||
|
||
/**
|
||
* The shared state between futures and packaged state.
|
||
* Holds all relevant data.
|
||
*/
|
||
template<typename ResultType>
|
||
class SharedState : public ResultHolder<ResultType>
|
||
{
|
||
static constexpr bool VoidResult = std::is_same_v<ResultType, void>;
|
||
public:
|
||
SharedState(std::function<ResultType()>&& func) :
|
||
ResultHolder<ResultType>{std::nullopt},
|
||
m_Func(std::move(func))
|
||
{}
|
||
~SharedState()
|
||
{
|
||
// For safety, wait on started task completion, but not on pending ones (auto-cancelled).
|
||
if (!Cancel())
|
||
{
|
||
Wait();
|
||
Cancel();
|
||
}
|
||
}
|
||
|
||
SharedState(const SharedState&) = delete;
|
||
SharedState(SharedState&&) = delete;
|
||
|
||
bool IsDoneOrCanceled() const
|
||
{
|
||
return m_Status == Status::DONE || m_Status == Status::CANCELED;
|
||
}
|
||
|
||
void Wait()
|
||
{
|
||
// Fast path: we're already done.
|
||
if (IsDoneOrCanceled())
|
||
return;
|
||
// Slow path: we aren't done when we run the above check. Lock and wait until we are.
|
||
std::unique_lock<std::mutex> lock(m_Mutex);
|
||
m_ConditionVariable.wait(lock, [this]() -> bool { return IsDoneOrCanceled(); });
|
||
}
|
||
|
||
/**
|
||
* If the task is pending, cancel it: the status becomes CANCELED and if the task was completed, the result is destroyed.
|
||
* @return true if the task was indeed cancelled, false otherwise (the task is running or already done).
|
||
*/
|
||
bool Cancel()
|
||
{
|
||
Status expected = Status::PENDING;
|
||
bool cancelled = m_Status.compare_exchange_strong(expected, Status::CANCELED);
|
||
// If we're done, invalidate, if we're pending, atomically cancel, otherwise fail.
|
||
if (cancelled || m_Status == Status::DONE)
|
||
{
|
||
if (m_Status == Status::DONE)
|
||
m_Status = Status::CANCELED;
|
||
if constexpr (!VoidResult)
|
||
this->reset();
|
||
m_ConditionVariable.notify_all();
|
||
return cancelled;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
/**
|
||
* Move the result away from the shared state, mark the future invalid.
|
||
*/
|
||
template<typename _ResultType = ResultType>
|
||
std::enable_if_t<!std::is_same_v<_ResultType, void>, ResultType> GetResult()
|
||
{
|
||
// The caller must ensure that this is only called if we have a result.
|
||
ENSURE(this->has_value());
|
||
m_Status = Status::CANCELED;
|
||
ResultType ret = std::move(**this);
|
||
this->reset();
|
||
return ret;
|
||
}
|
||
|
||
std::atomic<Status> m_Status = Status::PENDING;
|
||
std::mutex m_Mutex;
|
||
std::condition_variable m_ConditionVariable;
|
||
|
||
std::function<ResultType()> m_Func;
|
||
};
|
||
|
||
} // namespace FutureSharedStateDetail
|
||
|
||
/**
|
||
* Corresponds to std::future.
|
||
* Unlike std::future, Future can request the cancellation of the task that would produce the result.
|
||
* This makes it more similar to Java's CancellableTask or C#'s Task.
|
||
* The name Future was kept over Task so it would be more familiar to C++ users,
|
||
* but this all should be revised once Concurrency TS wraps up.
|
||
*
|
||
* Future is _not_ thread-safe. Call it from a single thread or ensure synchronization externally.
|
||
*
|
||
* The destructor is never blocking. The promise may still be running on destruction.
|
||
* TODO:
|
||
* - Handle exceptions.
|
||
*/
|
||
template<typename ResultType>
|
||
class Future
|
||
{
|
||
template<typename T>
|
||
friend class PackagedTask;
|
||
|
||
static constexpr bool VoidResult = std::is_same_v<ResultType, void>;
|
||
|
||
using Status = FutureSharedStateDetail::Status;
|
||
using SharedState = FutureSharedStateDetail::SharedState<ResultType>;
|
||
public:
|
||
Future() = default;
|
||
Future(const Future& o) = delete;
|
||
Future(Future&&) = default;
|
||
Future& operator=(Future&&) = default;
|
||
~Future() = default;
|
||
|
||
/**
|
||
* Make the future wait for the result of @a func.
|
||
*/
|
||
template<typename T>
|
||
PackagedTask<ResultType> Wrap(T&& func);
|
||
|
||
/**
|
||
* Move the result out of the future, and invalidate the future.
|
||
* If the future is not complete, calls Wait().
|
||
* If the future is canceled, asserts.
|
||
*/
|
||
template<typename SfinaeType = ResultType>
|
||
std::enable_if_t<!std::is_same_v<SfinaeType, void>, ResultType> Get()
|
||
{
|
||
ENSURE(!!m_SharedState);
|
||
|
||
Wait();
|
||
if constexpr (VoidResult)
|
||
return;
|
||
else
|
||
{
|
||
ENSURE(m_SharedState->m_Status != Status::CANCELED);
|
||
|
||
// This mark the state invalid - can't call Get again.
|
||
return m_SharedState->GetResult();
|
||
}
|
||
}
|
||
|
||
/**
|
||
* @return true if the shared state is valid and has a result (i.e. Get can be called).
|
||
*/
|
||
bool IsReady() const
|
||
{
|
||
return !!m_SharedState && m_SharedState->m_Status == Status::DONE;
|
||
}
|
||
|
||
/**
|
||
* @return true if the future has a shared state and it's not been invalidated, ie. pending, started or done.
|
||
*/
|
||
bool Valid() const
|
||
{
|
||
return !!m_SharedState && m_SharedState->m_Status != Status::CANCELED;
|
||
}
|
||
|
||
void Wait()
|
||
{
|
||
if (Valid())
|
||
m_SharedState->Wait();
|
||
}
|
||
|
||
/**
|
||
* Cancels the task, waiting if the task is currently started.
|
||
* Use this function over Cancel() if you need to ensure determinism (i.e. in the simulation).
|
||
* @see Cancel.
|
||
*/
|
||
void CancelOrWait()
|
||
{
|
||
if (!Valid())
|
||
return;
|
||
if (!m_SharedState->Cancel())
|
||
m_SharedState->Wait();
|
||
m_SharedState.reset();
|
||
}
|
||
|
||
protected:
|
||
std::shared_ptr<SharedState> m_SharedState;
|
||
};
|
||
|
||
/**
|
||
* Corresponds somewhat to std::packaged_task.
|
||
* Like packaged_task, this holds a function acting as a promise.
|
||
* This type is mostly just the shared state and the call operator,
|
||
* handling the promise & continuation logic.
|
||
*/
|
||
template<typename ResultType>
|
||
class PackagedTask
|
||
{
|
||
static constexpr bool VoidResult = std::is_same_v<ResultType, void>;
|
||
public:
|
||
PackagedTask() = delete;
|
||
PackagedTask(std::shared_ptr<typename Future<ResultType>::SharedState> ss) : m_SharedState(std::move(ss)) {}
|
||
|
||
void operator()()
|
||
{
|
||
typename Future<ResultType>::Status expected = Future<ResultType>::Status::PENDING;
|
||
if (!m_SharedState->m_Status.compare_exchange_strong(expected, Future<ResultType>::Status::STARTED))
|
||
return;
|
||
|
||
if constexpr (VoidResult)
|
||
m_SharedState->m_Func();
|
||
else
|
||
m_SharedState->emplace(m_SharedState->m_Func());
|
||
|
||
// Because we might have threads waiting on us, we need to make sure that they either:
|
||
// - don't wait on our condition variable
|
||
// - receive the notification when we're done.
|
||
// This requires locking the mutex (@see Wait).
|
||
{
|
||
std::lock_guard<std::mutex> lock(m_SharedState->m_Mutex);
|
||
m_SharedState->m_Status = Future<ResultType>::Status::DONE;
|
||
}
|
||
|
||
m_SharedState->m_ConditionVariable.notify_all();
|
||
|
||
// We no longer need the shared state, drop it immediately.
|
||
m_SharedState.reset();
|
||
}
|
||
|
||
void Cancel()
|
||
{
|
||
m_SharedState->Cancel();
|
||
m_SharedState.reset();
|
||
}
|
||
|
||
protected:
|
||
std::shared_ptr<typename Future<ResultType>::SharedState> m_SharedState;
|
||
};
|
||
|
||
template<typename ResultType>
|
||
template<typename T>
|
||
PackagedTask<ResultType> Future<ResultType>::Wrap(T&& func)
|
||
{
|
||
static_assert(std::is_convertible_v<std::invoke_result_t<T>, ResultType>, "The return type of the wrapped function cannot be converted to the type of the Future.");
|
||
m_SharedState = std::make_shared<SharedState>(std::move(func));
|
||
return PackagedTask<ResultType>(m_SharedState);
|
||
}
|
||
|
||
#endif // INCLUDED_FUTURE
|