0ad/source/lib/sysdep/os/win
vladislavbelov 82bf9bb902 Removes WInit module completely. Refs #2611
Comments By: phosit
Differential Revision: https://code.wildfiregames.com/D5085
This was SVN commit r27810.
2023-08-22 17:59:01 +00:00
..
tests Reduces number of allocations during error message formatting. 2021-04-22 06:53:03 +00:00
wposix Removes WInit module completely. Refs #2611 2023-08-22 17:59:01 +00:00
acpi.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
acpi.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
comctl6.manifest premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
error_dialog.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
error_dialog.rc premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
icon.rc fix a few remnants of the previous sysdep/win folder location, including a relative path in icon.rc 2008-06-30 18:19:14 +00:00
manifest.cpp Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
manifest.rc premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00
wcpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wcpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
wdbg_sym.cpp Removes delayed loading of RtlCaptureContext as it's available since Windows XP. 2023-06-20 08:54:29 +00:00
wdbg_sym.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
wdir_watch.cpp Removes WInit module completely. Refs #2611 2023-08-22 17:59:01 +00:00
wdll_main.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
win.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wnuma.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
wseh.cpp Minor fixes for NSIS - Windows distribution script, HTTP > HTTPS. 2022-08-26 16:01:57 +00:00
wseh.h Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
wsysdep.cpp Replaces boost string general includes by more precise ones. 2023-06-30 19:10:13 +00:00
wutil.cpp Removes WInit module completely. Refs #2611 2023-08-22 17:59:01 +00:00
wutil.h Returns Windows paths by value to avoid unnecessary allocation management and follow sys_ExecutablePathname. 2023-07-21 22:31:26 +00:00
wversion.cpp Removes caching Windows version in wversion. 2023-07-18 20:40:15 +00:00
wversion.h Removes caching Windows version in wversion. 2023-07-18 20:40:15 +00:00
wvm.cpp Removes manual loading of Windows functions unavailable on XP from wvm. 2023-06-23 12:09:33 +00:00