0ad/source/tools/atlas/GameInterface/Handlers
2016-08-02 16:58:30 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Reorganize code in different files in prepartion for the cinematic camera patch (by Vladislav Belov). 2015-12-30 21:16:35 +00:00
CinemaHandler.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp make new elevation tool more drastic + add RMB action 2013-08-17 14:02:18 +00:00
EnvironmentHandlers.cpp The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling. 2016-08-02 16:58:30 +00:00
GraphicsSetupHandlers.cpp Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847 2015-02-20 05:46:24 +00:00
MapHandlers.cpp Don't create replays without commands in case of running non-visual replay or an atlas simulation. 2016-01-23 01:02:57 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ObjectHandlers.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
PlayerHandlers.cpp Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp Don't send TerrainChanged messages when painting the terrain, as terrain texture doesn't influence passability. 2015-08-10 11:55:43 +00:00
TriggerHandler.cpp Reorganize code in different files in prepartion for the cinematic camera patch (by Vladislav Belov). 2015-12-30 21:16:35 +00:00