0ad/source/tools/atlas/AtlasUI/ScenarioEditor
elexis 8dddd369ef Basic regicide gamemode. Based on patch by Sandarac, refs #2160.
Spawn a random hero at gamestart and defeat the player if the hero dies.
Consider nomad maps where units spawn without buildings or start on a
ship.
Correct a comment for TriggerHelper.SpawnUnits.
Make shuffleArray available to GUI and simulation and use it to
randomize heroes.

This was SVN commit r18544.
2016-07-21 15:12:49 +00:00
..
Sections Basic regicide gamemode. Based on patch by Sandarac, refs #2160. 2016-07-21 15:12:49 +00:00
Tools Fix build failure on GCC 4.6. 2015-05-04 19:37:25 +00:00
ScenarioEditor.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ScenarioEditor.h Check for unsaved changes in Atlas. Patch by trompetin17, fixes #2819. 2015-01-08 21:29:27 +00:00
SectionLayout.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
SectionLayout.h Adjusts Atlas sidebar and bottombar to look better on different platforms. 2011-08-29 22:12:20 +00:00