0ad/source/ps/GameSetup
2016-08-02 16:58:30 +00:00
..
tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Replace some functor structs with lambdas, closures or range-based fors. 2015-08-19 03:33:04 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling. 2016-08-02 16:58:30 +00:00
Config.h The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling. 2016-08-02 16:58:30 +00:00
GameSetup.cpp Host on arbitrary UDP ports. Patch in cooperation with Imarok, fixes #3575. 2016-06-13 16:56:14 +00:00
GameSetup.h Make the modmod standalone. 2014-08-25 16:38:54 +00:00
HWDetect.cpp Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files 2016-06-21 10:33:11 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00