0ad/source/tools/atlas/wxJS/gui/event/scrollwin.cpp
Ykkrosh 4e83672579 # Added scripting support to the scenario editor UI
Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.

This was SVN commit r5144.
2007-06-05 18:16:55 +00:00

83 lines
2.3 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - scrollwin.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: scrollwin.cpp 598 2007-03-07 20:13:28Z fbraem $
*/
/**
* @if JS
* @page wxScrollWinEvent wxScrollWinEvent
* @since version 0.4
* @endif
*/
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "../../common/main.h"
#include "jsevent.h"
#include "scrollwin.h"
using namespace wxjs;
using namespace wxjs::gui;
/***
* <file>event/scrollwin</file>
* <module>gui</module>
* <class name="wxScrollWinEvent" prototype="@wxEvent">
* A scroll event holds information about events sent from scrolling windows.
* </class>
*/
WXJS_INIT_CLASS(ScrollWinEvent, "wxScrollWinEvent", 0)
/***
* <properties>
* <property name="orientation" type="Integer" readonly="Y">
* Returns wxDirection.HORIZONTAL or wxDirection.VERTICAL
* </property>
* <property name="position" type="Integer" readonly="Y">
* Returns the position of the ScrollWinbar
* </property>
* </properties>
*/
WXJS_BEGIN_PROPERTY_MAP(ScrollWinEvent)
WXJS_READONLY_PROPERTY(P_ORIENTATION, "orientation")
WXJS_READONLY_PROPERTY(P_POSITION, "position")
WXJS_END_PROPERTY_MAP()
bool ScrollWinEvent::GetProperty(PrivScrollWinEvent *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
{
wxScrollWinEvent *event = p->GetEvent();
switch(id)
{
case P_ORIENTATION:
*vp = ToJS(cx, event->GetOrientation());
break;
case P_POSITION:
*vp = ToJS(cx, event->GetPosition());
break;
}
return true;
}