0ad/source
Itms 4e63ddbfd9 Add a NVTT version check at compile-time, fixes #5757, refs #5804.
This will prevent users who have an old NVTT installed on their system
from experiencing crashes. Other NVTT issues at runtime should be fixed
by clearing the cache.

Differential Revision: https://code.wildfiregames.com/D2765
This was SVN commit r23974.
2020-08-18 17:30:41 +00:00
..
collada
graphics Add a NVTT version check at compile-time, fixes #5757, refs #5804. 2020-08-18 17:30:41 +00:00
gui Fix text input max_length attribute. fixes 5593f573f4 2020-08-03 12:39:25 +00:00
i18n
lib Fix logic issue with the DXT1a texture format, refs #4549. 2020-08-18 16:45:56 +00:00
lobby
maths
mocks
network
pch
ps Adds contrast-adaptiv-sharpening filter, also helps to partly remove FXAA texture blurring. 2020-08-07 22:16:55 +00:00
renderer Completely separates fixed and shader paths in sky rendering. 2020-08-09 15:21:06 +00:00
rlinterface
scriptinterface
simulation2 Implements correct distance to edges for the building snapping feature. 2020-08-17 20:13:18 +00:00
soundmanager
third_party
tools
main.cpp
test_setup.cpp