0ad/binaries/data/mods/public/simulation/components
Ykkrosh 4e5c5e2d8f # Rewrite unit AI code.
Use HFSM for unit AI.
Support queuing orders.
Automatically attack back when attacked.
Automatically gather from farms after building them.

This was SVN commit r7775.
2010-07-21 16:09:58 +00:00
..
interfaces # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
tests Fix tests 2010-07-18 16:06:52 +00:00
AnimalAI.js Slow down animals, so they don't pathfind quite so much. 2010-07-21 16:05:48 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
Health.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Identity.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js Added getter methods for some existing attributes 2010-07-02 02:44:25 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
ResourceSupply.js Entities that have 0 resources remaining are now removed 2010-07-04 02:36:30 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js Fix units spawning on top of each other. 2010-07-04 17:19:38 +00:00
UnitAI.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Vision.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00