0ad/source/tools/atlas/GameInterface/Handlers
2008-02-23 18:30:30 +00:00
..
BrushHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CameraCtrlHandlers.cpp # SwEng 2007-05-02 12:07:08 +00:00
CinemaHandler.cpp part4: adapt codebase to changes in lib/ 2007-12-20 20:21:45 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp Fixed non-PCH compiles. 2007-09-02 23:38:58 +00:00
EnvironmentHandlers.cpp implement atlas feature request 2007-05-29 22:47:26 +00:00
GraphicsSetupHandlers.cpp part4: adapt codebase to changes in lib/ 2007-12-20 20:21:45 +00:00
MapHandlers.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp fix atlas screenshot (code that passes the extension wasn't updated when porting to boost::filesystem; the one inside the game engine was) 2008-02-23 18:30:30 +00:00
ObjectHandlers.cpp fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
TerrainHandlers.cpp Atlas: Ported terrain texture selection panel to JS. Removed textual labels on each texture. 2007-06-14 12:11:22 +00:00
TriggerHandler.cpp fix warnings 2007-05-28 14:25:07 +00:00